Arma 3
Redd'n'Tank Vehicles
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Uppdatering: 15 jun, 2020 @ 12:48

Version 1.12.173
- Fixed Missing Artillerycomputer for M120 in Vanilla

Uppdatering: 4 maj, 2020 @ 11:48

Version 1.12.172
- Fixed Issue with "rnt_graben_gerade"

Uppdatering: 24 apr, 2020 @ 12:53

Version 1.12.171
- Changed building small and large camonet is now a driver user action, if large camonet has been deloyed the engine of the vehicle turns off and will only start again when large camonet is undeloyed again
- Changed resized the stand for the trenches (it's larger now)
- Updated japanese translation
- Changed name from "Light Truck gl "Wolf"" to "LKW leicht gl "Wolf""
- Fixed M120 Tampella will work again with ACE reload (Not with the new csw feature)
- Fixed ♥♥♥♥♥ San and Wolf San are now be recognized as a vehicle where soldiers can heal (Vanilla)
- Fixed GMW and MG3 ammoboxes are no longer recognized as medickits
- Fixed large camonet on Marder is now removeable again
- Fixed removed "topdown" mode from all Milan and TOW weapons on all vehicles

Uppdatering: 21 jan, 2020 @ 8:40

Uppdatering: 21 jan, 2020 @ 0:52

Uppdatering: 21 jan, 2020 @ 0:42

Uppdatering: 11 sep, 2019 @ 11:00

Uppdatering: 10 sep, 2019 @ 12:46

Uppdatering: 10 sep, 2019 @ 12:41

Uppdatering: 10 sep, 2019 @ 12:36