Garry's Mod

Garry's Mod

Star Wars Lightsabers
Wyświetlanie 11-20 z 41 pozycji
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Aktualizacja: 29 września 2017 o godz. 6:06

* Added new hooks for servers to customize the HUD without editing the addon
* Added new feature to Force Power HUD that allows texture icons to be displayed instead of letter icons
* Added ability to increase the maximum amount of Force Power one player can have. Default is still 100.

See the documentation document in the description for more info

Aktualizacja: 15 lutego 2017 o godz. 7:12

* Fixed animation of the blade when drawing a holstered enabled lightsaber SWEP
* Added a function to easily add new force powers ( old ones can be hidden using the hooks ), see documentation document in the description.

Aktualizacja: 6 września 2016 o godz. 16:46

* Fixed Regression where Zombies would not get cut in half.

Aktualizacja: 6 września 2016 o godz. 6:22

* Fixed Lightsaber entity dealing excessive damage
* Fixed Lightsabers dealing excessive damage to NPCs
* Fixed the "CanLightsaberDamageEntity" hook not being able to completely block damage
* Fixed the "CanLightsaberDamageEntity" not properly applying the damage in most cases
* All default damage is now 25 damage per tick as intended

* Fixed a certain scenario where NPCs will not do any damage with the lightsaber despite hitting the player ( Possibly will improve PvP combat hit detection too )
* Force Heal now extinguishes you if you are on fire.

Aktualizacja: 21 sierpnia 2016 o godz. 19:43

* Restored knockback with ability to turn it off with a console variable. See description of the mod for details.
* GM:CanUseLightsaberForcePower() now works clientside

Aktualizacja: 2 sierpnia 2016 o godz. 22:46

* Fixed "Hilt on Belt" feature
* Added hidden "Can Work Underwater" feature
* Improved Lua control of the Lightsaber SWEP and ENTs
* You can give NPCs a customized lightsaber now by clicking on them with the tool ( No duplicator support yet )
* Many internal changes
* Fixed the SWEP pushing people away real far for real

Aktualizacja: 15 marca 2016 o godz. 6:48

* Fixed that goddamn error for real this time.

Aktualizacja: 14 marca 2016 o godz. 6:52

* Fixed the Lua error again.

Aktualizacja: 12 marca 2016 o godz. 12:59

* Fixed a Lua error

Aktualizacja: 11 marca 2016 o godz. 15:18

* Fixed a crash issue with killing zombies with the SWEP.