Killing Floor 2

Killing Floor 2

Zed's Diner
Affichage des entrées 1-10 sur 16
< 1  2 >
Mis à jour le : 21 aout 2021 à 21h19

Change log
  • Ground has textures again - had to remake the entire thing as a static mesh and repaint. It is a work around and not a fix for the landscape bug still in the game.
  • Added preview image

Mis à jour le : 21 aout 2021 à 20h58

Everything is fine.

Mis à jour le : 21 aout 2021 à 20h54

Dont worry

Mis à jour le : 7 avr. 2020 à 15h25

Reverting back for the time being

Mis à jour le : 7 avr. 2020 à 15h24

Shitty Upload Tool

Mis à jour le : 7 avr. 2020 à 15h11

Change log
  • Small Preview Image Change

Mis à jour le : 7 avr. 2020 à 15h02

Change log
  • Added Map Preview

Mis à jour le : 7 avr. 2020 à 14h49

Change log
  • Fixed an issue with ground texture being missing from Game Update

Mis à jour le : 28 mars 2019 à 2h45

Change log
  • Stand Your Grounds Added
  • Compatible with Versus now
  • Ammo Pickups increased to 16 (previously 13)
  • Weapon Pickups increased to 10 (previously 2)
  • Pathing Tweaked - hopefully zeds path a bit straighter in some areas
  • General Performance Tweaks
  • Precomputed Visibility Added
  • Fog Tweaks - retains same atmosphere but slightly clearer
  • General Environment Tweaks - mainly to facilitate Versus, you can run around the entire forest, so use it to flank the mercs!
  • Movement Optimization - shouldn't get stuck in the back alley anymore
  • Probably some other random crap I forgot

Mis à jour le : 20 janv. 2018 à 14h18

Change log
  • Fixed minor exploit along the fence
  • Readded Skybox :^)
  • Overhaul of Realtime Reflections
  • Minor tweaks to the environment
  • Minor tweaks to ambient sounds
  • Minor tweaks to lighting and splatmaps
  • Additional optimization on combined meshes
  • Fetus added to the microwave