Garry's Mod

Garry's Mod

The Prone Mod
Ergebnisse 11–17 von 17
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Update: 23. Jun. 2020 um 16:28

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod/lua/autorun/prone_init.lua

Update: 29. Jul. 2018 um 7:50

Changes
  • Added prone_disabletransitions convar to be used by other addons.

Update: 24. Jul. 2018 um 11:18

Changes
  • Fixed bug when resetting bind keys.
  • Made maximum time to press your bind key a second time to trigger prone a 0.66 second delay.

Update: 23. Jul. 2018 um 9:02

Changes
  • Added convar for changing move speed while prone. prone_movespeed

Update: 13. Jun. 2018 um 14:51

Changes
  • Fixed eyes from peaking over proper above you.
  • Fixed prone_config bind key not saving.

Update: 4. Aug. 2017 um 11:05

Updated resource.AddWorkshop ID.

Update: 4. Aug. 2017 um 10:19