Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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更新于:2017 年 8 月 31 日 下午 12:15

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更新于:2017 年 8 月 31 日 上午 11:42

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更新于:2017 年 8 月 31 日 上午 11:35

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更新于:2017 年 8 月 31 日 上午 11:24

Update.

Sorry, guys, I've been messing around with "Capitalism" civic a lot lately. I couldn't figure iut what's the most proper stats for it will be, until I realized that "Private Property" which was considered to be a possible feature of Capitalism, is actually not a feature, but the very basis of market economy. So, I abolished Private Property civic, merging it with Capitalism, and insted of it I took "Energy Syndicate" back.

This way it seems the most accurate to me.

更新于:2017 年 8 月 31 日 上午 6:13

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更新于:2017 年 8 月 31 日 上午 6:08

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更新于:2017 年 8 月 30 日 上午 11:30

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更新于:2017 年 8 月 30 日 上午 2:19

Update.

1. Civics "Multicultural Republic" and "Nazionalistic Dictatorship" were abolished, some of their properties have been moved to "Multiculturalism" and "Nationalism" accordingly. Instead of them there are new civics:

Liberal Democracy (Republic + Individualist)
Communist Dictatorship (Dictatorship + Collectivist)

2. Civic "Energy Syndicate" was changed, it's stats have been assigned to "Capitalism" and instead of "Energy Syndicate" there is a "Trade League" civic, which got itself stats from "Capitalism".

3. Civic "Public Works" have been transformed into "Social Infrastructure", with a bit different stats.

4. Tradition "Land Construction", from Development tree, now also increases Habitability - I assume this makes sense, and allows to elegantly balance "Pragmatic Development" tradition, which decreases Habitability.

5. Исправлены косяки в русской локализации.

更新于:2017 年 8 月 30 日 上午 2:10

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更新于:2017 年 8 月 24 日 下午 1:34

Update.

Edict "Voice of the planet" - doubled the number of "bad" modifiers, possible for cleaning out.

Added Russian Translation.

Наконец-то добавлена русская локализация! отдельное спасибо Vaфe!ь за помощь с ней.