Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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Uppdatering: 7 jun, 2024 @ 21:29

Uppdatering: 15 maj, 2024 @ 16:45

Hotfix for 03_habitat_districts.txt

Thank you Catalan!

Uppdatering: 11 maj, 2024 @ 11:13

Mod Updated to 3.12

Patch created thanks to Catalan. Thank you for volunteering to fix the mod!

Uppdatering: 13 apr, 2024 @ 22:05

Mod version 3.11.3.1
-Fix for bug concerning job replacement from capital building

Uppdatering: 8 apr, 2024 @ 19:48

Mod version 3.11.2.2
-Fix for Fanatic Libertarian countries starting with Utopian Abundance Living Standards (effectively made them unable to sustain themselves at game start)

Uppdatering: 12 mar, 2024 @ 11:54

Mod version 3.11.2.1
-Updated to Stellaris 3.11.2 code

Uppdatering: 8 mar, 2024 @ 21:32

Mod version 3.11.1.1
-Updated to Stellaris 3.11.1 code
-Includes fix for Linux users who experience CTD's from 3.10.4.4

NOTE: This release contains some balance changes to align with 3.11, which in itself is a balance patch. More changes will propably be needed so community feed back is necessary

Uppdatering: 16 feb, 2024 @ 1:19

Mod version 3.10.4.4
-Fix for ruler replacement jobs
-Civics changes and fixes:
-Shared Burden
-Fix labor hero output. Should be energy if robotic
-Complex Bureaucracy
- Specify in desc that bureaucrats give +1 unity/stability
-Ruler jobs do not reduce pop size
-+1 unity for bureaucrats
-No edict cost increase
-Martial Brothergood
- 1 soldier per 25 pops
-Private military
- 1 merc per 16 pops
-Genetic Artistocrats
- +1 level limit for all leaders
- Military academy provides commandant job instead of politicians
-Spiritual Seekers
- Transcendant to specialist caste
-Land of Plenty
- +1 UAV Dispatchers per 20 pops
- +5% con goods output from UAV
-Harmonious Hiearchy
- 1 noble per 25 pops
- Nobles now yield 3 stability, 5 amenities, 7 unity (no society)
-Industrial automation
- +1 mech trait pick
- +15% buffs to +10%
- -10% robo upkeep
- -10% society
-Circular Economy
- +100% obstacle clearing speed
-Mining Guild
- +10% upkeep of stations.
- +50% mining district upkeep.
- No reduction to pop growth speed
-Innovative economy
- -1% monthly unity
- No reduction to robor upkeep

Uppdatering: 21 jan, 2024 @ 19:40

Mod version 3.10.4.3
-Changes to living standards and policy ethic requirements
>Upper levels of living standards now require libertarian and are exclusive with authoritarian and vise versa with lower levels of living standards
>Competitive economies can no longer have fully public health/education and same exclusion with cooperative with fully private
-Standard Militarist empires can now be Fanatic Purifiers
-Minor Fixes

Uppdatering: 30 dec, 2023 @ 3:47

Mod version 3.10.4.2
-Fix for Federalised Authority state giving country wide stability from Clerk jobs. Now it's only on the planet as intended.