Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Menampilkan31-40 dari 879 kiriman
< 1  2  3  4  5  6 ... 88 >
Pembaruan: 4 Jul @ 12:09pm
berdasarkan Coggernaut

EnriadHodor Hotfixes:
- Utopian Abundance error hotfix
- Barbaric Hedonists allowed
- Agrarian Idyll small rework
- Readability and code relevance hotfix
- Peaceful Traders and Spirit of Freedom - hotfixes
- Peaceful Commonwealth hotfix
- Ruthless Capitalism is now yellow gov civic

Coggernaut hotfixes:
- Fixed Clone Army giving relic worlds as colonies too
- Also removed restriction forcing relic-world habitability (Clones don't adapt to relic worlds via evolution)

Pembaruan: 29 Jun @ 12:07am
berdasarkan Coggernaut

Many Job Fixes

Noble/Aristocrat variants of jobs

Barbaric Despoilers Civic:
- now is an advanced form of Slave Guilds civics
- unlocks special story if paired with clone army

Clone Army Origin:
- Now starts with size 30 Relic World (felt fitting, and is a buff)

Letters of Marque Civic:
- Added Pirate swap for Soldier jobs (Theme)
- Pirate Captain trait (previously material liberator trait), soldiers now also produce energy if governor

Pirate Lord Civic:
- No more elections
- New pirate lord selected upon death

Pembaruan: 19 Jun @ 12:49am
berdasarkan Coggernaut

Hotfixes:
Many Policy fixes
Slavery fixes
Primitive Army fixes (they only had defense armies)
Research Coop Fix

Pembaruan: 18 Jun @ 5:04pm
berdasarkan Coggernaut

Balance Update:
Anarchist Ideals --> Now has edict that allows factions to split production of research & unity
Crowdsourcing --> Now has edict that allows factions to produce research instead of unity

Anarchist Ideals & Crowdsourcing research bonus reduced by 50% (This was from player feedback)

Hotfix:
Primitive Uprisings should no longer have never-ending wargoals

Pembaruan: 13 Jun @ 8:34pm
berdasarkan Coggernaut

Anarchist Ideals Civic has been MASSIVELY reworked and is now a Gov Civic

Pembaruan: 13 Jun @ 3:06pm
berdasarkan Coggernaut

Hotfix:
Food Alloy Civic Fixed
More Job Fixes
Warrior Culture Civic --> Added leader capacity +3

Chinese Localization Added (Thank you MiracleKagari!)

Pembaruan: 13 Jun @ 9:04am
berdasarkan Coggernaut

Farmer District Hotfix!

Warrior Culture Civic:
- Leader Trait is now a Destiny Trait:
~Soldiers also produce minerals & food now
~Rival Bonus while Fleet Commander
~Army Upkeep -50%
~Council Modifier now does amenities instead of food

Pembaruan: 12 Jun @ 11:00pm
berdasarkan Coggernaut

Bug Fixes:
- Angler Civic Fixed
- Spiritualist Enclave Zone Fixed
- Temple Jobs Fixed
- Warrior Culture Civic Fixed


Warrior Civic Changes:
- Duelist jobs now require militarist ethic, but produce militarist ethic attraction
- Commanders start with "Swords to Plowshares" trait
~Soldiers Produce Food Income if governor
~Ship and Army kills provide a lump-sum of consumer goods

Pembaruan: 11 Jun @ 5:39pm
berdasarkan Coggernaut

Hotfix:
- Specialized Districts Fixed
- Payback Origin allows Liberate Slaves bombardment stance
- Fixed Eager Explorer ships not being allowed to have hyperdrive lvl 1
- Broken Shackle will now unlock Federation Code technology

Pembaruan: 10 Jun @ 4:19pm
berdasarkan Coggernaut