Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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Opdatering: 9. juni 2019 kl. 6:32

New Civic added: "Peacekeepers" (xenophile/militarist), which I believe, holds pretty neat role-playing purpose.

Civic "Universalism" was rebuilt, and now posses more substantial meanings.

Civic "Machine Cult" was modified and does not replace Priests with Techo-priests anymore. You can only get them with "Mecha-monastery" building now. This was done for balance purposes.

Opdatering: 9. juni 2019 kl. 2:56

Initial Upload

Opdatering: 8. juni 2019 kl. 14:42

Initial Upload

Opdatering: 8. juni 2019 kl. 11:17

Initial Upload

Opdatering: 7. juni 2019 kl. 17:49

Initial Upload

Opdatering: 7. juni 2019 kl. 17:17

Initial Upload

Opdatering: 7. juni 2019 kl. 16:52

I decided to shake up "Consumerism" civic a bit. Instead of directly increasing Happiness it now increases the number of Clerk jobs and their output.

Opdatering: 7. juni 2019 kl. 16:29

Initial Upload

Opdatering: 7. juni 2019 kl. 15:12

Fixed bug with Corporate authority not being visible in the UI.

Opdatering: 7. juni 2019 kl. 2:19

New government form added: Minarchy (fan.individualist, libertarian, not corporate), as a separated branch of Right-Libertarianism ideology.