Stellaris
Ethics and Civics Classic (Machine Spirit Update)
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Обновление: 26 юли в 14:20

Hotfix:
Fixed BioGenesis Prescripted Empires not showing up (and updated them to have E&C civics)

Обновление: 25 юли в 23:55

Small Update:
- Gestalt Catalytic (Food --> Alloy) Civics updated to be inline with normal-empire equivalent.
- Machine Civic "Zero-Waste Protocol" now has Bonus Effects when paired with ecocentrist ethic

Обновление: 24 юли в 22:30

Hotfix:
- Gestalts can make commercial zones now

Обновление: 24 юли в 19:32

Hotfix:
- Removed consumer goods upkeep for gestalt priest jobs

Обновление: 24 юли в 18:53

Small Update:
- Gestalts can have 1 extra ethic now

Обновление: 24 юли в 9:25

Hotfix Update:
- Machine Spirit can now take Psionic Ascension
- Criminal Market policy now allows criminals to produce crime output if the planet has Crime Lord Deal

Обновление: 13 юли в 15:21

Letters of Marque & Pirate Lord civics updated:
- Immersive Jobs
- Pirate Lord now incorporates Treasure Hunter Origin mechanics (story requires DLC)
- Many jobs have flavor when combined with pirate-themed civics
- Pirate Leadership (dangerous tech --> Guarantees Birth of Space Piracy in system) but gives traits
- Letters of Marque is now available for Non-Megacorps
- Pirate Lord's leadership changes on death instead of having elections (like normal megacorps)

Barbaric Despoilers Civic Update
- Special interaction with Clone Army origin
- Can be combined with Pirate Lord now

New Pirate Shipset thanks to Author Pilgrim for allowing E&C to incorporate Pirate Ship Set (standalone)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2531304441

Suggestions for Pirate Content is welcomed!


Other:
- Resort World rework (hotfixes)
- Catalytic Processing touch-up
- Ocean Paradise touch-up

Обновление: 6 юли в 20:49

Resort Words Update!~

Can build Resort World Cruises as long as you own a Resort World:
- Cruise Ship will give any planet it visits the modifier 'Luxurious Goods' for two years
- Cruise Ships will give planets it visits the modifier 'Resort World Branch' for as long as it remains in the same system
- Can be set to randomly roam within a single system; distributing luxurious goods to planets within

Обновление: 6 юли в 3:00

Ocean Paradise Origin Updated:
- Now has special interaction with Resort Worlds (your capital can be a resort if it is the ocean paradise world)
- Ocean Paradise Resort Worlds are allowed to specialize into angler zones
- Angler Tourist jobs for Resort Worlds
- Starts with Resort Worlds technology
- Guarantees rare crystal & sculpturing technology

Angler Zone (Aquaculture) Adjustments:
- Now allows new building "Oceanic Industries", which gives pearl diver jobs but can be built in agriculture zones if specialized for anglers

Обновление: 4 юли в 12:23

More French Loc thanks to Emmanuel DH