Dota 2
Overthrow Balanced 7.19b - Grimstroke
Viser 11-18 af 18 forekomster
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Opdatering: 6. aug. 2017 kl. 14:08

Update part III - Adding disabled heroes to the game
  • Pugna
  • Undying

Balance update
Visage
Familiars are spell immune now.

IO
Tether:
Duration: 12 to 30
Cooldown: 12 to 0
Manacost: 40 to 0

Please look at Discussion page and report me your expierence. Too op? Too weak? Which hero needs a buff?

Opdatering: 6. aug. 2017 kl. 9:45

Update Part II - Bomb the base - Balance update

Techies
Land Mines
Cooldown: 12 to 3
Proximity Timer: 1.6 to 0.8

Remote Mines:
(yay faster remote mining)
Casttime: 1 to 0.2
Cooldown: 10 10 10 to 10 6 4

Opdatering: 6. aug. 2017 kl. 8:37

Interface changes

Every changed hero (not vanilla overthrow heroes) have orange description. Its an indicator for balanced/buffed hero)
In the feature I will make new pick screen. But this will be really late.

Game Settings
Kill to win increased
forest solo: 45
desert solo: 50
desert quintet: 70
temple quartet: 70

Also max round time is now 20 instead of 15 min (on full lobby).

Balance update

This time I've focused again on heroes they have really disadvantages

Treant for example needs his tree. You are most time in the area. There are no trees.
Earth Spirit needs his Remnants. And you are most time on perma fights.
Generally all invisible units in overthrow is easy to counter (even if is annoying to buy sentry). So techies get little bit buff too.

Treant Protector
Nature's Guise:
Fade Time: 7 6 5 3 to 3
Grace / Invisible Time: 0.75 to 5.75

Earth Spirit
Stone Collor (Actually Stone Remnant):
Charge Restore Time: 30 to 10
Duration: 120 to 30

Opdatering: 3. aug. 2017 kl. 12:40

Balance update

Chen
Test of Faith:
Max Damage: 300 600 900 1200 to 200 400 600 800

Test of Faith Teleport
Mana cost: 200 to 600
Cooldown: 12 to 40

Opdatering: 2. aug. 2017 kl. 11:09

Bring unplayable/unbalanced Heroes back - Balance Changelog :)

With this update we try to bring less played heroes back in action. There are heroes which are not really good playable for this gamemode like Chen. We try to make more attractive and useful with some buffs.

Play it, tell me what you think

Timbersaw
Whirling Death:
Damage type changed from magic to pure.
Damage scale changed from 100 150 200 250 to 100 200 300 400
Cooldown reduced from 6 to 3

Reactive Armor
Bonus armor scale changed from 1 1.2 1.4 1.6 to 1 1.5 2 2.5
Bonus health regen scale changed from 1 1.2 1.4 1.6 to 1.5 3 4.5 6

Chakram 2 ( not the ult, but the scepter ult)
Damage scale pass changed from 100 140 180 to 100 200 300
Damage over time scale changed from 50 75 100 to 150 175 200

----

Chen
Pentience
Cooldown: 14 13 12 11 to 10 9 8 7

Test of Faith:
Min Damage: 50 100 150 200 to 150 300 450 600
Max Damage: 100 200 300 400 to 300 600 900 1200

Test of Faith Teleport
CAN NOW CAST ON ENEMY TO TELEPORT BACK (Same like allied heroes)
Cooldown: 24 24 24 24 to 12 12 12 12

Hand of God
Cooldown: 160 140 120 to 60 40 20

Opdatering: 1. aug. 2017 kl. 17:42

Debug map removed

Opdatering: 1. aug. 2017 kl. 14:08

Overthrow vanilla heroes rebalance

Opdatering: 1. aug. 2017 kl. 13:58

Created Overthrow Balanced.