Stellaris

Stellaris

T2 Military - Ship and Station Sections
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Uppdatering: 1 aug, 2019 @ 7:09

Initial Upload

Uppdatering: 1 feb, 2019 @ 16:31

  • Fixed some Cruiser Mid R and Cruiser Mid X sections having point defence instead of medium weapons

Uppdatering: 26 jan, 2019 @ 9:16

  • Stopped Titan Hangar Bays appearing (Currently does nothing as Titan sections aren't appearing)
  • Thumbnail Change

Uppdatering: 26 jan, 2019 @ 7:34

  • Overhauled the upgrade process for each ship type. It no longer unlocks everything through a single tech, rather having an upgrade tree for each ship type.
  • Due to some of the upgrades needing to add bonuses for single ship types that I couldn't do without it upgrading everything (i.e. Shield/Armor Health), the mod now overwrites the entries for Corvettes through Titans in 00_ship_sizes to have an additional required component.
  • To add bonuses to each ship size, all military ships now have an Augmentation slot.
  • Escort and Marauder optimizations have been rolled into the new Augment system, and equivelents to their sections are unlocked through upgrade techs.

Uppdatering: 9 dec, 2018 @ 12:32

- Changed the weights and costs of all techs to be scaled for 2.2.* instead of 2.1.*

Uppdatering: 8 dec, 2018 @ 6:06

- Changed version to 2.2.*

Uppdatering: 23 maj, 2018 @ 13:14

- Changed version to 2.1.x

Uppdatering: 3 mar, 2018 @ 14:35

-Removed some unnecessary files related to Capitals that was causing incompatibility issues.
-Changed the custom behaviours on the Marauder and Escort Computers to match FE's. Escorts tended to hang behind Marauders, while Marauders charged in point blank.

Uppdatering: 3 mar, 2018 @ 14:31

Initial Upload

Uppdatering: 1 mar, 2018 @ 13:01

-Changed version to 2.0.x