Tabletop Simulator

Tabletop Simulator

Card Naming Tool
Se afișează 1-10 din 11 intrări
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Actualizare: 11 sept. 2021 @ 4:55

Actualizare: 11 sept. 2021 @ 4:53

- v2.1

- Deck Script is now copied to the new deck. Does not copy script state.
- Card Scripts are moved with the card, this is unchanged from before.
- Deck UI XML is copied to the new deck. Does not include UI assets.
- Enabled adjustment of card draw speed using cardPause; the default is 10.
- A Callback function is now being used to edit cards only after they are fully spawned.
- takeObject() now uses smooth=false by default to skip the animation.
- flipCards option has been removed because its done automatically when takeFromTop = true. This should keep cards in the correct order.
- The moveSmooth reference has been added at the top of the script for easy access. And is now set to false by default.
- Added an "Estimated Time of Completion" count-down timer.
- Replaced deckCheck timer function with Wait.Time because timers are deprecated.
- Deck Name and Description can now be added in the script. If no name is added, the
former deck name is used. If no name exists, the new deck will have a blank name/description.
- Rotation Snap points are now spawned using setSnapPoints() to help place decks. These snap points move with the tool.
- Updated special characters are now listed. TTS was recently updated to support more special characters for strings. These include: less than, more than, left bracket, right bracket. You can now use these symbols by escaping them using a backslash.
- Card names and descriptions now use double quotes instead of single quotes (apostrophes). This is because using apostrophes in a sentence is more common then quotes and so requires less encoding or escaping.

Note: If you have saved information that was made before this update, you can still use the tables with little changes required. Just copy and paste your cardNames and cardDescription tables into the script replacing the default ones and then adjust them to use the new "escapes" instead of the former encoding method.

Actualizare: 20 oct. 2020 @ 4:09

Interface

- Overall look of the tool has been changed, and now uses XML.
- Added a new button to easily acquire the decks GUID.
- The GUID is displayed on the tool after it is paired using the "Find Deck" button.
- Instructions are now on the tool itself.
- The decks starting and ending position is now shown with an X and 0.
- Progress bar added.

Script

- Additional information is added to the top of the script explaining how to input names and descriptions.
- A timer function checks if the the deck reference is valid and updates the GUID on the interface of the tool.
- The heightStep has been increased to support larger decks.
- getObjects() is now used on the deck to get the total number of cards.
- The fipCards typo has been fixed. flipCards = true is now default to maintain card position.

Actualizare: 21 aug. 2017 @ 3:11

- Removed deck.getObjects() to check if the deck still exists; updated to use deck reference directly.

- Added an error message to button press to report when a deck GUID is incorrect or the deck no longer exists.

- Added a message to display the GUID of the deck being used; this only displays if the deck GUID at the top of the script is valid to a deck on the table, otherwise the previous message is printed.

- Updated Return to Return 1 to properly end the script after printing the deck == nil error.

Actualizare: 21 iul. 2017 @ 7:14

Added a bool to enable or disable card flip. This optional feature should help users keep their cards in order after they have been drawn.

Actualizare: 19 iul. 2017 @ 14:14

Actualizare: 19 iul. 2017 @ 12:58

Actualizare: 19 iul. 2017 @ 12:55

Actualizare: 19 iul. 2017 @ 12:50

Actualizare: 17 iul. 2017 @ 11:39