XCOM 2
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Codex Skulljack Fix
   
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19 maj, 2017 @ 19:54
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Codex Skulljack Fix

I 1 samling av RealityMachina
RealityMachina's Mods (and the occasional other mod you should try)
65 artiklar
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Fixes the target conditions of the Skulljack so it works on mod-added variants of the Codex.
20 kommentarer
The UltimateZapZap 7 jul, 2023 @ 21:23 
Seconding this, the moment you get the "skulljack a codex" mission your FPS goes void, but in my experience it's more on the strategy layer. Also, AFAIK this mod isn't needed if you only have frost legion as the modded codex.
SquarelyCircle 5 apr, 2022 @ 7:21 
I was testing my limits. Got to 599 mods without any problems. Added this one and the tactical layer fps went from 100 to 40 with stutters/delays at times. Removed this mod, and the FPS has recovered. It's probably an incompatibility issue, not just a mod issue, but it's still something that isn't indicated on this page, so I figured I'd make a note for others.
Noob Train 14 aug, 2019 @ 12:38 
@h1ghwaym8n
Same problem here. All custom units cannot be skulljacked or skullmined. We really need a mod that allows skulljack and skullmine to work on all custom units (advent officers and codex).
GiuseppeIII 14 okt, 2018 @ 23:35 
Is anyone using this in WoTC and knows if it is compatible?
pauloel7 19 aug, 2017 @ 21:46 
No worries, I unrooted the cause: "It's Just a Scratch" mod. Removed it, rebuilt .ini files, unbound that broken mod and done ;-)
Dragon32 17 aug, 2017 @ 12:04 
@pauloel7:
Nope. No such problems here.
pauloel7 17 aug, 2017 @ 9:47 
Anyone else having this mod to suppress geoscape timers? Any fix?
h1ghwaym8n 23 jun, 2017 @ 22:58 
can you please make a change so that the skulljack also works on all officers. I can't seem to find a single enemy that this skulljack works on with long war and a few other mods. I have encountered many officers and not a single one can be skullmined.
Jewels 25 maj, 2017 @ 20:38 
I highly doubt it does at all
LightenedDark 25 maj, 2017 @ 20:37 
How (much) does it negatively affect performance?