Killing Floor 2

Killing Floor 2

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KF1 Foundry
   
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Maps and Mods: Maps
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787.853 MB
7 apr, 2017 @ 19:26
7 feb, 2020 @ 15:27
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KF1 Foundry

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Kill Master's Maps & Ports
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13
18 mar, 2022 @ 22:25
KLISTRAD: Bug list (Please post bugs here)
Kill Master
103 kommentarer
LeBron James 21 jun @ 13:00 
Amazing map for KF1, and this port is really well done, though it seems a lot darker than before. It doesn't run too great either, but the biggest complaint of the map is that KF2's gameplay doesn't really work for the map layout. Super tight corridors, dead ends, tight staircases, etc. The map feels too small for how fast KF2 gets. Amazing map though. Would love to see Steamland!
Super Muffin 31 mar @ 10:08 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
Rotten 30 aug, 2023 @ 10:18 
NICE WORK!
zumlustigenschnitzlwirt|Tv 4 nov, 2022 @ 0:33 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
Bro Bike 8 jul, 2022 @ 15:06 
Great KF1 map, one of my fav to play in KF2 due to the constant chaos and spawrn rate, it's one of the hardest. However it has some problems, the performances decrease waves after waves up until boss wave (a wave that has not a lot of Zeds) where you have 1/3 your framerate. There are also a lot of bugs with floors/walls making you auto jump and weapons sinking into the map/floors. I think for better frame rate a version without the 3d floor textures would already be better. The railings are also a pain to jump onto for some reason. The most notorious beeing the one at the pipe near the foundry shop, where you have to climp a pipe before exiting the shop area.

Beware the map is extremly hard. Be prepared to move, jump of 2nd floor and have decent healing. Do not go to 3rd floor unless you really need to, else you won't be able to jump mid without taking 50+ HP dmg.

Easy 10/10 map. Great work of porting it to KF2. I wish KF-IceBreaker was also ported.
Much apreciated work.
Jmod 29 maj, 2022 @ 21:21 
It's cool...but the framerate drop is too intense to enjoy it.
Hawk18 5 feb, 2021 @ 12:25 
Just played FOUNDRY for the first time since KF1. Loved it. Colors are vibrant and it doesn't look dated like the original does. But it is a bit darker than i remember. great job! Please continue to convert more of the KF1 maps to use for KF2. Especially Steamland.
sebul 9 apr, 2020 @ 1:46 
meh
Kill Master  [skapare] 7 feb, 2020 @ 17:17 
So by default servers constantly check for updates to workshop content automatically.
After a couple hours any active servers should have grabbed the most recent version.

All of this is assuming that the server in question is running in its stock configuration, if you're dealing with heavily modified servers then it may be a different situation.
Bro Bike 7 feb, 2020 @ 16:18 
Does this mean we have to wait for people to update their servers to play the latest version online?