Cities: Skylines

Cities: Skylines

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MASSIVE Wheatfield by pdelmo LOW POLY
   
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Assets: Prop
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4.419 MB
6 kwietnia 2017 o 4:14
26 kwietnia 2017 o 7:16
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MASSIVE Wheatfield by pdelmo LOW POLY

W 1 kolekcji stworzonej przez pdelmo
Low Poly Crop Fields (props)
Przedmioty: 4
Opis
First of the FPS FRIENDY Ag collection you need to rate for more crops like this

This asset was made because I found using other assets caused my fps to drop due to small size. I made it with minamal polygons
there is 8 crops to one polygon and the texture file is as small as possable.
has a custom lod witch is just less plants but upscaled.


Please see images for info here is the link to Adaptive Prop Visibility
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=625608461




Mesh info
Main / LOD
Triangles= 512 / 134
Texture= 512X256 / 128X64


To place props in game you need mods
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=505480567&searchtext=more

Find it- http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=837734529&searchtext=find+it

Prop and tree anarchy http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=593588108&searchtext=prop

Prop line tool http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=694512541&searchtext=prop

Prop Precision http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=791221322&searchtext=prop
Komentarzy: 25
m o n t e W y n 27 lutego o 2:57 
you know what else is massive?:steamhappy:
Villadssejrj 12 lutego o 5:48 
did i hear mASSIVE!?!?
pdelmo  [autor] 17 września 2017 o 16:12 
sure haha
Sandst4rm 16 września 2017 o 8:22 
@pdelmo thats not exactly how harvesters work... :| ...i kid, i kid, but they dont work that way.
spartanflame 14 kwietnia 2017 o 3:13 
I know about the other options. I was merely suggesting it would be great to have oyur assets as RICO assets, too. Keep up the good work.
pdelmo  [autor] 12 kwietnia 2017 o 0:10 
@spartan there are many crops as working assets on the workshop. But this is for people that just want to make really big fields for visuals.
spartanflame 11 kwietnia 2017 o 23:27 
Is this RICO ready? It'd be awesome if you could use all your field assets as working parts of our farming areas. They all look awesome.
pdelmo  [autor] 11 kwietnia 2017 o 18:04 
Thankyou sevenof9
sevenof9 11 kwietnia 2017 o 17:39 
Love this,big fan of your work :)
Katalepsis 11 kwietnia 2017 o 9:38 
yeah i guess there are different varieties, around my area wheat is pretty short :D