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«"Escoria" is a Spanish word that means "scum" (the creators where not very original when naming the framework :-)»
Referencing the Scumm game engine (https://en.m.wikipedia.org/wiki/Scumm) used to create the classic LucasArts games, which was a major inspiration for the Escoria DSL.
Google translate appears...
Spanish Escoria --> English Human Waste.
Oh.
import to godot but error
please helpme ------> escorial prototype >> Parser Error: Unreachable code (statement after return) in function 'set_accept_input()'. (warning treated as error)
code error
report_errors("global_vm", ["Unknown accept_input given"])