Natural Selection 2

Natural Selection 2

十分な評価がありません
Tremulous Crosshairs
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
48.550 KB
2017年3月22日 8時30分
2017年3月31日 22時56分
4 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Tremulous Crosshairs

解説
Crosshairs from Tremulous. Textures from Trem are CC-SA 2.5.

Mod ID: 34fbf1a5

Bypasses default consistancy check

Apaprently NS2 has a weird scheet lua setting that can be changed, but if it is changed it has to be run serverside unless the server allows modified game code to pass into the server.

All crosshairs basically had to be downscaled because ns2 only supports 64x64 resolution for crosshairs while tremulous had up to 192x192p
5 件のコメント
Lou Kim Huang 2018年12月15日 20時10分 
like commented, subscribed.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作成者] 2017年3月31日 22時58分 
Updated to using the TremNS2 crosshair sheet. This means there shouldn't be any problem when connecting to a TremNS2 mod server while using tihs mod (previously, the welder crosshair was not drawn)
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作成者] 2017年3月24日 14時49分 
A more tremulous-alike set is used in the TremNS2 mod http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=808128703

The reason why it isn't included here is because if the "fixes" are made, then the mod will need to be run on the server. I may do a server-specific version later
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作成者] 2017年3月22日 8時56分 
Okay fixed.
Currnetly I'm just using the flamethrower crosshair for "no assigned crosshair" weapons which include bite attacks (Except lerk), axe/welder melee and exosuit weaponary. Fortunately exosuits actually come with a default "circle" crosshair and because the backup crosshair that I provided is basicallly a ring, it should be easy to use.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作成者] 2017年3月22日 8時42分 
A few bugs at the moment, don't sub yet. I'll put up another ocmment here when I'm done