Garry's Mod
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gm_dust
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
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44.429 MB
7 Thg01, 2017 @ 1:30pm
5 Thg07, 2022 @ 4:44am
6 ghi chú thay đổi ( xem )

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gm_dust

Trong 4 bộ sưu tập tạo bởi tiki
Season I
59 vật phẩm
Season II
60 vật phẩm
Season III-IV
90 vật phẩm
Season V-VI
232 vật phẩm
Mô tả
Current version: v1.2

Sandbox map set around in desert middle east city. Map is based on CS 1.6's Dust I and Dust II.

This map doesn't require any other addons or games, as all of the assets are included in the map files.

MAJOR BUG:
Nodegraph is currently busted and all the workarounds to fix it did not work. If you want NPCs to navigate, do the following:
1. Exit to the main menu;
2. Open the console by holding the ~ key and type ai_norebuildgraph 1
3. Load gm_dust again.

Credits:
Dave Johnston - Dust I and Dust II.
Valve - Textures.
Me - Mashing Dust I and Dust II into 1 map and making it beautiful.

Join my group if you like my addons: http://psteamcommunity.yuanyoumao.com/groups/mawwork

Copyright © 2010-2022 by oteek, All rights reserved.
All trademarks are property of their respective owners.
No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions.
Thảo luận nổi bật Xem tất cả (1)
1
28 Thg08 @ 3:06am
Strange triangle
leonidze
100 bình luận
Dehumanizer 4 Thg07 @ 4:04pm 
adding postal 2 lucky ganesh music to map is a nice touch
CharlesTheSniper 9 Thg03, 2024 @ 7:31am 
Very good map i remembering achieving this in C:SS called de_dust_full but it was a failure.
Yes Cs 1.6 style is good but css atleast achieved something (can anyone make that?.
ceciliabarks 21 Thg02, 2023 @ 9:19am 
hey, I'm making an absolutely horrid map that's basically a bunch of different maps (portal 2 test chambers, gm_construct, a skate park etc.) jammed together and connected with seamless portals, and was wondering if I could use this as I wanted to put cs 1.6 dust/dust2 in anyways
tiki  [tác giả] 3 Thg02, 2023 @ 6:44am 
next update whenever i have time
NextKurome76TheSoldier 15 Thg10, 2022 @ 3:18am 
any chance for ai nodes to become baked into the map instead of being made from the tool?
Mhmmm Soup 6 Thg07, 2022 @ 12:36pm 
SHADY SANDS
FFox 5 Thg07, 2022 @ 12:29pm 
eeeepiiiiic
tiki  [tác giả] 5 Thg07, 2022 @ 9:50am 
I've had an idea of making a bigger gm_dust map with even more layouts merged, such as de_dust2002 or 828_dust. Maybe sometime in the future whenever I feel like it.
★Bullet★ 5 Thg07, 2022 @ 9:41am 
Can you remake interiors and merge it with 828_dust?
tiki  [tác giả] 5 Thg07, 2022 @ 4:50am 
After 4 years of "correcting small mapping bugs" as described by the TODO, I've finally released a long overdue update. See the changes here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/837280639