Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem









https://puu.sh/BullY/fb920c22cd.png
Still too bright, as you can see. Maybe try to replicate brightness levels of KF-Outpost, and apply it on yours? Oh and also, zeds get stuck frequently near those:
https://puu.sh/BulmE/7bb18c7987.png
Alright then, I tested this here map in endless survival, it was pretty good, mostly in 100-130 fps range, sometimes it dropped to high 90's, but nothing to worry about, pretty good framerate now.
The only annoyance that I was frequently dealing with - that when the Zed Time kicks in - you can't see sh[it
Literally. The map is so bright already, and as you know, Zed Time makes your vision even brighter, so that's that on that, and it results that you can't see where are the zeds +30 in-game meters away (or something). Maybe turn down on the brightness just a bit, and everything will be perfect!