Crusader Kings II

Crusader Kings II

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Improved Early units
   
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2016 年 12 月 10 日 上午 4:51
2018 年 12 月 4 日 上午 7:11
14 项改动说明 ( 查看 )
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Improved Early units

在 VityViktor 的 1 个合集中
Vityviktor's CK2 unit mods
9 件物品
描述
Small changes in early units to make them more historically accurate and/or cool looking.

Units changed:

-Byzantines: Helmet and shield (Roman shield, used by Celts i don't know why)

-Celts: Helmets and shields (Pictish shield)

-Western and Eastern Slavs: Helmets (with fur hats for Eastern Slavic light infantry) and shields.

-Norse (Unit Pack required): Switched weapons for light and heavy units. Light Infantry axe was made smaller.

-Italians: Added roman shields.

-Andalusians: Eastern unit models with Arabic weapons, shields and hedgear. (After Holy Fury they aren't used, sadly).

-Removed Early Turkic units (as they looked too Arabic in my opinion), so they could use default Turkic Unit Pack models.

-HOLY FURY: Added support for the new different Slavic graphical cultures:

*South Slavs.

*Berbers/Andalusians.

*Levantines/Egyptians.

*Magyars.


IRONMAN COMPATIBLE
60 条留言
Njupa Supa 2020 年 6 月 19 日 上午 3:45 
For some reason the units are invisible for me and i have the Norse unit pack dlc.
Alpha Storm 2019 年 5 月 20 日 上午 2:58 
Mod crashes the game upon me trying to place my spymaster on the map. Might be due to conflicts with other mods, though I find that to be unlikely. Will likely check this weekend. Just thought you should know.
Drax70 2019 年 3 月 18 日 下午 9:23 
Any update yet?
RandonDjion 2019 年 3 月 18 日 下午 2:49 
I dont know why but a lit of your mods have liw stability for me, and the game just tends ti crash seemingly randomly.
VityViktor  [作者] 2018 年 12 月 24 日 上午 6:02 
@Drax70 Thanks, I'll take a look.
Drax70 2018 年 12 月 21 日 下午 2:33 
@VityVictor, I get errors in the error.log file with your unit mods early, middle AND late..
Have you checked your error.log file? Is this normal? I don't CTD but it says that textures/files are missing...

Thanks!
VityViktor  [作者] 2018 年 12 月 5 日 上午 5:06 
Added new pictures: South Slavs, Berbers/Andalusians and Levantines/Egyptians.
VityViktor  [作者] 2018 年 12 月 4 日 下午 2:50 
@Turgal Of course. Every unit featured in this mod is only used between 769 and 950. After that, they change to their default or midgame models.
Husary 2018 年 12 月 4 日 上午 11:58 
Good, but will the Muslim units change in 950 AD? For example will the units of Muslim look like the new ones from 950 AD till the High Middle Ages? Old Arabic units should exist till 950 AD then from this date they should change into the new ones, it would be awesome, these units were accurate for that period, the new ones look more like Middle Ages ones..
VityViktor  [作者] 2018 年 12 月 4 日 上午 7:12 
@Turgal They're still in this mod. I even made unique combinations for the Berbers and the Levantines. Andalusians, unfortunately, lost their units, as they now share them with the Berbers. I will upload pictures as soon as I can.