Portal 2

Portal 2

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Custom Turrets
   
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69.297 MB
Dec 3, 2016 @ 3:00pm
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Custom Turrets

Description
Why do we have so many single purpose bullet firing turrets? Well, why not invent some more turrets that shoot stupid things, because why not!?

This is a little chamber built with several new types of turret, with spawners for each type. These are:

Laser Turrets: 'nough said. Can kill other turrets, and even themselves if you redirect their laser through a portal or redirection cube.

Gel Turrets: Can fire any variant of gel (including sticky/laser gel and water). Their range is somewhat limited.

Excursion Turrets: My personal favorite. They actually allow you to fly! Can be toggled between pull/push if the map allows for it.

HL2 Combine Turret: Thrown in at the end, exactly what you think it is.


Enjoy ;3
42 Comments
Schrödinger's half life 3 Jun 3 @ 4:06am 
amazing conspect. but mine as glitchy as hell
draandzay2020 Apr 18, 2024 @ 12:10pm 
the liquid turrets made me laugh because cave johnson would've fired anyone who made it
BennyLava Aug 4, 2023 @ 5:32pm 
will you upload the instances of these for download? I'd like to use these (especially the Excursion Turrets)
thepotatoeyo / NoirXolotl Feb 14, 2022 @ 5:54pm 
That is sick! Keep up the good work!
c4shurik Nov 14, 2020 @ 8:36am 
Perfectly! All these moments that you may not immediately leave but return to other parts of the room! Very nice!
Light Warrior Jul 5, 2019 @ 5:05pm 
"Laser turrets: 'nough said." Um, actually, no. Laser turrets need a ton more explanation, such as why they are extremely erratic and unreliable. Maybe THAT is why we "have so many single purpose bullet firing turrets"... because they actually work like they're supposed to! Your chamber is riddled with other glitches, such as one that forced me to get stuck against a wall and made me unable to move off it.
dpy Sep 27, 2018 @ 7:58am 
oh ok
Pacca  [author] Sep 26, 2018 @ 11:43pm 
They have an attachment called eyes, eye, or head I think. One of those most likely.
dpy Sep 26, 2018 @ 11:25pm 
Oh okay then one more question: how did you attatched everything to turrets laser pointer? is this SetParentAttachmentSomething?
Pacca  [author] Sep 26, 2018 @ 10:14am 
I made a map like that too :weasel: It's called panel cubes or something like that. Anyways, in order to update the tractor beams position, I had to constantly toggle it off and on. That way, every time it tutns back on, it comes from the new position. The tractor beam gun I made in one of my other maps works like that too :weasel: