Counter-Strike 2

Counter-Strike 2

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☆USEFUL TRICKS ON CACHE☆
由 ★F I N D U S 制作
   
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1. A SITE DOOR JUMP
A commonly used trick in the higher ranks and pro games. To start things off, there are two ways to perform this jump, either through jumping on the A long door, or runboosting directly onto "boost". An A main smoke is essential when performing this jump, since it buys some important time, but make sure not to overuse this jump since your opponents will be able to punish you instead.
2. PARKOUR ON A SITE
This is probably one of the most situational tricks of this guide, but it can be used for some unique plays. In order to make this parcour work, you have to strave jump from the A site container to stack, and continue by jumping on the lamps that are attached to the wall. Your enemies wont even consider checking this high angle, but make sure to smoke off main when pulling this off, or you´ll be in a fairly disadvantaged position.
3. WALL GLITCH
This glitch is extremely useful for denying information, especially in high rank games, since your opponents cannot spot the bomb resulting in a lack of calls. Needless to say, this tactic works the best when playing for entries. This glitch can be reproduced with the bomb, aswell as weapons, on multiple locations throughout A main.
4. HIGHWAY JUMP
A very well known, but also very helpful, trick to catch your opponents off-guard. This jump allows you to have a wide angle towards mid and highway, but be aware when using this jump since you are exposed to even more angles at the same time. Alternatively it can be used to get to balcony a tiny bit quicker than usual.
5. HEAVEN WALLBANG
Cache is a map that allows plenty of wallbangs throughout the whole map, however these wallbangs see little to no play unfortunately. If you managed to kill the CT, holding connector, you can wallbang the wall towards heaven with almost every weapon. Make sure to aim approximately where it´s shown in the picture and start shooting.
6. TRUCK 2 MAN TOWER
A highly situational 2 man tower on the truck at T-spawn. It might take some time to get the first frag with this trick, but perhaps you´ll end up getting an important entry kill, so I thought this neat trick was worth mentioning.
7. T-SPAWN SELFBOOST
This is a really useful selfboost, which helped me a lot in my games and will guarantee a free kill when timed correctly. Simply crouch jump on top of the inconspicuous sign in T spawn and get a surprising kill on rotating CT´s. The angle can be widened to the left aswell, depending on your preference.
8. B SITE BOOST
Another boost, this time on B-site, that allows you to get a surprising kill. In order to get on top of the box, shown in the picture, you have to crouch jump on top of another crate that is placed diagonally to the original box. Due to the very tight angle, opponents will be very hard to spot with a scopeless weapon, so make sure to use an AWP, SSG etc. for the best efficiency.
9. PARKOUR TO MID BOOST
This parkour, in particular its very first strave jump, is undoubtably the most difficult one to pull off and requires quite some practice. First of all, you need to jump on the plank which is attached to the left wall of the middle area, now strave jump around the corner and continue the parKour by jumping on the venting machine and finally on the mid boost position. Alternatively you can use a runboost or simple 2 man boost aswell. I advice very new players to stay away from this trick and rather focus on the other tricks since the ability to perform this jump will come with an improving movement.
10. HIDDEN BOMB PLANT SPOT
Unfortunately Valve patched the A site hidden plant spot, but the B plant still remained. If you plant the bomb as shown in the picture, enemies will have a hard time spotting the bomb. In addition to that the bomb will be planted perfectly for ventroom, so make sure to hide there when planting like that.
11. T-SPAWN CONTAINER JUMP
A very simple, but yet effective jump to hunt exit kills or catch rotating players. The jump itself is fairly straightforward, just crouch jump on to it from T-spawn. However dont use this jump for too long when trying to save a weapon since the exposure is pretty big.
12. TRUCK GAP
Another way to get free exit kills is the, pretty one sided, gap between the T-spawn truck. You might be exposed towards T-spawn but since the usage of this trick is getting exit kills from A, it shouldnt be too bad of a problem. This spot nearly guarantees you a free kill when someone passes by, since the minority of players even consider checking this spot.
13. VENT ROOM WALLBANG
As mentioned previously Cache is a very wallbang-friendly map. This wallbang is very useful for post plant situations since its a very common position to hold, so it might be worth giving it a shot.
14. OPEN VENTS EASILY
This is probably the fastes way to open vents very early in the game, in order to prepare a vent rush (which I´ll talk about in the next section). If your opponents cant hear you open the vent since you do so very early in the game, they won´t expect you from that angle, so make sure to make good use out of it.
15. VENT BOOST
The vent boost is the only way to rush vents as a CT, and it will catch your opponents off-guard most of the time. Simply make a 2 man boost in vent room and jump into vents. Whether you want to push out now or wait to surprise an enemy is up to you now, but make sure to use your advantage.
16. SPOOL WALLBANG
You´ll find players holding mid from spool very often. In order to get a safe entry kill, just reproduce the steps shown below. This wallbang is reproducable with lots of weapons but will be most effective with an AWP.
17. A MAIN HIDEOUT
This spot is very useful, no matter what site you are on. You can either go there as a T and wait for a CT to push Main, or smoke off Main very early in the round, rush main and climb up there as a CT. Both variants will show great efficiency in game, so make sure to pull them off here and there.
18. RUNBOOST TO HEAVEN
This infamous runboost is very well known due to Virtus.pro pulling this off during ECS and shows a great use in game. This runboost can either be used aggressively, or defensively by pushing back to silos and wait for retaking CT´s.
19. ALTERNATIVE MID POSITION
This position is very risky to hold but might pay off if used correctly. In order to perform this jump it is almost necessary to smoke off mid, to prevent the T´s from rushing. The first jump is a strave jump whereas the second one is a very small crouch jump. Both jumps require some practice and knowledge of movement but will pay off when used correctly.
20. CONTAINER BOOST
The container boost in garage is very typical for lurkers since the vast majority of players do not check that high of an angle when entering garage. Use this boost when you notice that the enemy CT, holding mid, tends to rush mid a lot.
21. BOOSTCEPTION
If you find yourself loosing the mid AWP battle several times, this boostception might be worth trying. Simply boost 2 players up on middle and make sure they are not visible to the CT in connector. Continue by making a 2 man tower, like its showns int he picture, and enjoy your free frag!
22. QUAD 2 MAN TOWER
This is probably the most useful trick on de_cache, or atleast this is the trick that I found myself having the most success with. Just make a tower at quad and you´ll get a very nice angle towards highway. Furthermore your opponents will have a bad time spotting and particulary hitting you in that position.
23. A SITE POPFLASH
This popflash is highly effective and will almost certainly guarantee you a free kill, whether it´s on pushing T´s or retaking CT´s. The pop flash is nearly impossible to dodge from A main and will flash players coming from other locations as well. Make sure to hold left AND right click while throwing this flash.
24. WALLBANG ON A SITE
Another trick that was brought to light in a pro game. The wall/container shown in the picture is wallbangable with an AWP and other sniper rifles, this trick is really helpful for retaking A site.
25. 2 MAN TOWER ON A SITE
Last but definitely not least, a very useful A site 2 man tower that gives you the opportunity to get some easy entry kills. The only weakness of this 2 man tower is the susceptibility concerning HE´s and molotovs.
69 条留言
dreasweN 2018 年 3 月 13 日 上午 5:34 
Great guide, one of my favorites, if not the most favorite. Keep it up man!
Papa Smurf | pvpro.com 2017 年 5 月 7 日 上午 5:50 
yyyyyyy
JaguaX 2017 年 5 月 6 日 上午 12:14 
incase a teammate is in squeeky and doesn't want the bomb, he can drop it there and you can pick it up.
zaidu kebab 2016 年 11 月 19 日 上午 11:22 
I don't understand number 3, what are you trying to do?
⭕Fatal ❟❛❟ lɐʇɐℲ⭕ 2016 年 11 月 18 日 上午 11:03 
I never see anyone boosting on comp xD
TT337656 2016 年 11 月 17 日 下午 8:16 
Thank
다리우스 2016 年 11 月 17 日 下午 7:33 
nicee tips:steammocking:
BOMAN 2016 年 11 月 17 日 下午 6:42 
awsome!"
my balls 2016 年 11 月 17 日 下午 12:39 
Loved
my balls 2016 年 11 月 17 日 下午 12:38 
Thank for your effort