Cities: Skylines

Cities: Skylines

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[RF] Force Main Outlet with Filter
   
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3.520 MB
2016 年 11 月 5 日 下午 8:13
2017 年 3 月 25 日 下午 3:37
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[RF] Force Main Outlet with Filter

在 [SSU]yenyang 的 1 个合集中
Rainfall Collection
27 件物品
描述
Force Main Outlet with Filter by [SSU]yenyang

Required Mod
Rainfall

Dumps storm water from the storm drain system. Does not require gravity flow but requires electricity.

Outlet Capacity: 15000 units
Cost: 10000
Upkeep: 480/week
Electricity: 240 KW

Does not produce pollution but required garbage to pick it up instead. Requires road access.

By default Storm Drain Outlets with Filters snap roadside.

If you hold ALT while placing one then you can place it anywhere, but they still require road access.

Must be connected to your sewer and water system but only uses 1 water and 1 sewer. Does not dump sewage. It does not contribute to the water or sewage because storm drain water is kept separate.

Storm Drain Inlets and Pumps direct any storm water that is collected to Underground Detention Basins within the same district first, and then to Gravity Storm Drain Outlets and SD Force Main Outlets in the same district once the Detention Basins have reached 80% filled. Anything not included in a district is actually in District 0.

Problems and How to Fix Them

Line Not Connected - You don't have any inlets in the same district. Add an inlet in this district or move the outlet to another district with an inlet.

Landfill Full - There is not enough outlet capacity within this district. Build additional outlets or wait for the storm to lessen.

Rainfall Guide
See Official Rainfall Guide for more details about the Rainfall Mod

Special Thanks

Special Thanks to Snow_Cat because without Asset AI Changer & Asset UI Priority Changer, the storm drain assets would not have been possible.

How to show your Thanks
If you liked the mod don't forget to give it a Thumbs Up Rating!
If you loved the mod don't forget to make it a Favorite!
The Buttons for these are under the slideshow.
11 条留言
Kas 2017 年 3 月 7 日 上午 6:42 
@[SSU]yenyang I know very little about this sort of programming, but regardless, Good job! I'm looking forward to it :)
[SSU]yenyang  [作者] 2017 年 3 月 6 日 下午 11:04 
@Kas After a long fight with this, I figured it out and the fix will be included with next update.
[SSU]yenyang  [作者] 2017 年 3 月 5 日 下午 7:34 
@Kas been trying for hours to figure it out. but i haven't. Infinite loop errors like this are really frustrating because you can't always get output data and I don't know where the loop is happening.
[SSU]yenyang  [作者] 2017 年 3 月 5 日 下午 3:44 
@Kas I can confirm that it is a problem with my mod, and I'm looking into fixing it now.
[SSU]yenyang  [作者] 2017 年 3 月 5 日 下午 1:02 
@Kas Well you helped me solve a different mystery already. Which is all of the uint24 out of bounds and long save time issues. I'll look into the game freezing thing soon. thank you for figuring out more about it that will be helpful.
Kas 2017 年 3 月 5 日 下午 12:21 
@[SSU]yenyang https://www.dropbox.com/s/cglmeboshcynunt/output_log.txt?dl=0
I seem to have narrowed it down to when it happens; if I have to much water in my system and its "full" the game freezes
[SSU]yenyang  [作者] 2017 年 2 月 27 日 上午 10:19 
@Kas could you repeat what happened and send me your output_log file via downloadable link? You can find your output_log file at C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data. Also could you make a collection of your mods, you do not need to include assets, so that I could review them. There may be a mod that I do not use that causes the issue which is why I can't test for it.
Kas 2017 年 2 月 27 日 上午 10:13 
I have a whole bunch, but I dont know which one, if any, that interacts..
[SSU]yenyang  [作者] 2017 年 2 月 24 日 上午 10:12 
@Kas oh i'm sorry. . . could you please tell me what other mods you were using. because I have had reports of these causing issues, but I haven't actually experienced it myself.
Kas 2017 年 2 月 24 日 上午 8:59 
I placed this, and the game froze, everything I\ve done lost.. Everything else from the rainfall works except this... How I regret not having auto save..