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ABA2 = The best XCOM2 Vanilla enemy mod.
Game changer.
Why would it not work iwith LWOTC?
Thanks for your answer!
It will however not work with LWOTC.
Is it safe to add mid - campaign?
Doest it run well with LWOTC?
Is there any mods that you higlhy recommand NOT to play with ABA ?
Thanks for your time and for your work
It is dangerous for sure, but it's supposed to be!
So there is an element to the mod where it increases difficulty at the end, but not necessarily just through pod size numbers.
I was asking because the base game have so called "reverse difficulty curve", if you do everything right, choose correct strategies, ignore what Bradford says to do :) the game becomes easier later on.
What about this mod as I've seen your post where the pod sizes increase as the game progresses. So if the game will increase difficulty, it's OK I stay on easy, if it becomes easier, I can choose more challenging option at beginning.
So I will not have to quit the campaign and start over just because the game become much more difficult than it was at the beginning.
What to expect?
As for your dilemma, not sure that anyone can answer this one for you. This is one of the core challenges with modding a game, especially when you use mods from various different creators that were not developed as a package... you have to put together your own difficulty setting and have to find something that works for you. That might take a few tries before you get it right.