MINERVA: Metastasis

MINERVA: Metastasis

评价数不足
GNU/Linux Installation for Minerva: Metastasis
由 TAW|REA 制作
That is GNU/Linux installation guide for Minerva: Metastasis.
   
奖励
收藏
已收藏
取消收藏
Requisitions
  • Minerva: Metastasis requires Half-Life 2: Episode One. Please, make sure the game has already been installed before starting the mod installation.

http://psteamproxy.yuanyoumao.com/app/380/
Download Minerva: Metastasis
Mod Edit
  • Copy

    ~/.local/share/Steam/steamapps/common/MINERVA/metastasis

    folder to

    ~/.local/share/Steam/steamapps/sourcemods

  • Run followin code in ~/.local/share/Steam/steamapps/sourcemods/metastasis

    find ./ | sort -r | sed 's/\(.*\/\)\(.*\)/mv "\1\2" "\1\L\2"/' |sh

  • Find and remove gameinfo.txt in ~/.local/share/Steam/steamapps/sourcemods/metastasis directory. Download the following config file to same directory and rename as gameinfo.txt.

    https://pastebin.com/7htcfkZP

  • Open ~/.local/share/Steam/steamapps/sourcemods/metastasis/materials/test/shorewave003a.vmt file with a text editor and replace its content with following:

    "LightmappedGeneric" { "$basetexture" "dev/water" "$alpha" 0.0 }
Conclusion
If you haven't miss any step, the mod should appear on Steam game's list.

To get better framerate, add following line to the mod's and HL:EP1's launch options:

Nvidia:

__GL_THREADED_OPTIMIZATION=1 %command%

AMD/Intel:

mesa_glthread=true %command%

That is all. Enjoy... :-)





Credits:

11 条留言
Lawnmower Man 2022 年 5 月 8 日 下午 5:47 
You can nowadays use Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda
Requirements to get MINERVA (among other games) running are found here: https://luxtorpeda-dev.github.io/

Make sure MINERVA, Episode 1, Source SDK 2013 Singleplay and Linux Runtime (Sniper/Soldier) are installed on the same partition, otherwise the files needed will not be automatically detected.
Gman_777_ 2022 年 1 月 10 日 下午 3:36 
Linux? More like linSUS!
TAW|REA  [作者] 2020 年 7 月 28 日 上午 2:07 
@dubigrasu

All right, you convinced me, I updated the credits. :-)
dubigrasu 2020 年 7 月 27 日 上午 7:23 
Oh, that doesn't mean that I have any credit in this, is just d10sfan's work.
And I just noticed that the thread was locked, wonder why. I used to be pretty active here, good times:)
dubigrasu 2020 年 7 月 27 日 上午 7:20 
Ann added that comment in 2016, while d10sfan had it in his post from the very beginning (or at least since 2014). The command in question was repeated throughout the thread several times.
Heck, even I mentioned in 2014, way before Ann did in 2016: https://psteamcommunity.yuanyoumao.com/app/221410/discussions/0/828938532638150996?ctp=11#c648814844935329958
TAW|REA  [作者] 2020 年 7 月 27 日 上午 1:16 
@dubigrasu

Ass Ann mentioned that command in the comments, I suspect that d10sfan added that later. Either way, it's best to be safe and give credit. That wouldn't hurt anyone anyway. :-)
dubigrasu 2020 年 7 月 26 日 上午 10:23 
The lowercase command comes also from d10sfan, from the very first post.
TAW|REA  [作者] 2020 年 7 月 26 日 上午 10:00 
@stevenaaus

I have updated and simplified the guide. Thanks to Big Mac's gameinfo.txt config all levels work fine and thanks to djcj's shore wave config no more white lines on the sea.
stevenaaus 2020 年 7 月 26 日 上午 4:10 
July 2020 - Your commands are a little broke nowadays. Directory is now ~/.steam/steam/steamapps/sourcemods/
Download is ~ 6GB, but the cp command only copies 260M. And the find/sed shell command is borked :( Though the mod seems to run without it executing.
djcj 2017 年 8 月 13 日 下午 1:01 
Replacing the content of "metastasis/materials/test/shorewave003a.vmt" with the following will remove the white lines:
"LightmappedGeneric"
{
"$basetexture" "dev/water"
"$alpha" 0.0
}


You can alternatively replace the line "UnlitTwoTexture_DX6" with "UnlitTwoTexture", but that looks ugly.