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Requirements to get MINERVA (among other games) running are found here: https://luxtorpeda-dev.github.io/
Make sure MINERVA, Episode 1, Source SDK 2013 Singleplay and Linux Runtime (Sniper/Soldier) are installed on the same partition, otherwise the files needed will not be automatically detected.
All right, you convinced me, I updated the credits. :-)
And I just noticed that the thread was locked, wonder why. I used to be pretty active here, good times:)
Heck, even I mentioned in 2014, way before Ann did in 2016: https://psteamcommunity.yuanyoumao.com/app/221410/discussions/0/828938532638150996?ctp=11#c648814844935329958
Ass Ann mentioned that command in the comments, I suspect that d10sfan added that later. Either way, it's best to be safe and give credit. That wouldn't hurt anyone anyway. :-)
I have updated and simplified the guide. Thanks to Big Mac's gameinfo.txt config all levels work fine and thanks to djcj's shore wave config no more white lines on the sea.
Download is ~ 6GB, but the cp command only copies 260M. And the find/sed shell command is borked :( Though the mod seems to run without it executing.
"LightmappedGeneric"
{
"$basetexture" "dev/water"
"$alpha" 0.0
}
You can alternatively replace the line "UnlitTwoTexture_DX6" with "UnlitTwoTexture", but that looks ugly.