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Regen is a life saver when a Giant Robot is around and there are no smaller robots being killed to get cash from or if there is a Tank. As for Speed I find being able to jump over a a group of robots head to be MUCH more usefull than trying to run around said group. Sometimes there is no room to run around them at all. If a Scout is drawing fire to his team mates he's being a bad Scout as he should be keeping some distance from the rest of the team.
Melee bots are a joke to all classes. Just make sure you don't hug them and you'll be good. Health regen is not needed. And you can always wait for the pyros to die.
The turrets are called a Sentry. Not like calling them a turret is bad. Just got on my nerves.
Usually, the team isn't causing problems for the Scout. It's the other way around. The Scout can attract bullets and projectiles to team members that are trying to avoid it, such as Pyros and Spies.
Overall, a nice guide that I found to be better than most. However, it has it's fair share of flaws and misinformation. Thumbs up.
Stratagy
THANK YOU for mentioning Scout's tank capabilities.
Everything else is fine.
Upgrades and Threats
Speed is more important than jump height. I would reccomend cutting down on jump height to get speed. Your double jump is enough to jump over most bots.
Health regen should never be chosen for Scout. You should be getting health from money, so the overheal it gives makes the regen redundant.
I'm fine with weapon switching. But roundly refunding is just a no no. It makes planning and stratagy redundant, and that reduces the fun and challenge of the gamemode.
Introdution
It's fine.
Equipment
Force o Nature is actually bad because the knockback can actually negatively affect you and your team because the increase in damage falloff and the bots buffing and merging with other groups. Nothing I haven't said 5 times before.
Shortstop isn't good for the awful knockback. It is good for the high DPS for mid to late game and the ranged capabilities.
Soda Popper is actually one of the best weapons for Scout in MvM. It is cheap to max out it's DPS, it has one of the highest DPS of all scatterguns, and the multiple jumps help you dodge enemy fire better than you think.
You should mention that the Milk Slowdown only affects Giant Scouts. Any other giant bot won't be affected.
Minicrit damage become full crits when hitting a marked bot? HAHAHAHAHAH no.
Fan o War isn't very important. Early waves, it can help, but later on Giants die incredibly fast that you are better off milking and shooting.