Space Engineers

Space Engineers

36 个评价
[now obsolete] Whip's Auto Door and Airlock System++
   
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2016 年 8 月 11 日 下午 4:15
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[now obsolete] Whip's Auto Door and Airlock System++

描述
It is Whip's Auto Door and Airlock System script that I have taken and began tinkering with to suit my current endevours in beefing up my armada

current features i added
+ Able to handle 2 exclude strings, so for example, you can exclude your modded hangar doors (and not have to put [Excluded] somewhere in the name of each door, yet have them be excluded along with those marked by something different (e.g. "Battle Stations") (example: both of these doors can be excluded: "Door 21 [Excluded]" "Battle Stations" but "Door 22", "Door 30", and "Door east" will work fine all with 1 pb, saving you some hassle in setup"
+ more verbosed scripting (more comments and details so even a noob can understand what he could break if he messes up somewhere)

to add in the future:
- ability to support an infinite number of exclude strings, with just 1 being rerun by the timer block
- ability to store even more strings on seperate PBs that the main one just reads
- more comments and instructions
- example blueprint(s)
- example world(s)
8 条留言
Whiplash141  [作者] 2021 年 2 月 22 日 下午 4:00 
I have no plans to update this script as it was a user created branch of the actively developed mainline script: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=416932930

Any updates that I make will be at that link.
taftr_2000 2021 年 2 月 21 日 上午 5:34 
Getting an Error "Program(321,12): Warning: "lMyDoor.Open' is obsolete" 'Use the Status Property instead' Script is running but is not controlling any doors
Novaner0 2020 年 4 月 3 日 下午 10:15 
please update.great mod. it gives me bad habbits but thats ok
Selwin 2019 年 4 月 21 日 上午 2:07 
could you fix this script for the new changes Whiplash? would be awesome:cozybethesda:
thebedla 2019 年 4 月 9 日 上午 12:41 
Hey Whip, thanks for your awesome work. Just letting you know that the script stopped recognizing my airlock pair on a dedicated server. Doors do close automatically, but the other door on an airlock does not turn off when the other one is open. I tried recompiling the script, which did not help. I will check in creative with a new set of blocks to see if it's a DS related problem.
Poojawa 2019 年 3 月 8 日 上午 7:26 
Hey there! just letting you know that the script has compile errors due to Door states being changed in the API. IMyDoor.Open was depreciated for w/e reason.
mobusaiko10000 2019 年 2 月 9 日 下午 5:11 
If someone else first started making Airlocksystem, you'd better write the URL.
(I'm sorry, I am not good at English, so I may be writing strange sentences.)
ZettDeEff 2018 年 12 月 25 日 下午 1:54 
Thank u a lot for u great working Script. Keep it up:steamhappy: