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Specifically, I believe the build benefits immensely from 10-15 into Chain Snare.
Chain Snare does two huge things for this build:
1. It dramatically increases the efficiency of each Ravage cast if you first group enemies. In my experience this was enough to allow just Concentration + our naturally high Focus to provide all the mana sustain, freeing us up to grab the juicy capstone Harbinger set bonuses.
2. I legitimately think that incorporating Chain Snare into the standard skill rotation makes this Berserker build faster than Wolf Pack at clearing maps, without sacrificing its speed in areas like Tarrochs.
Strength - 30 (15 allocated)
Dexterity - 189 (174 allocated)
It totals to 363 strength and 285 dexterity, so off of gear I have 333 strength and 15 dexterity
YMMV
Great explanation and information. Good guide!
Anyway, I went to a target dummy and hit it a bunch of times, comparing 1 vs 2 Hammer of Retributions, 2 of them definitely gave a lot more spikes (however, not sure how execute plays a role in this)
Did you try using the Netherrealm Axe?
I'm not sure if this information is right or wrong, so what do you think?