安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題









Additional Huge Jet added to provide stability and increase speed slightly
Tweaked LUA:
Should disengage rather than spending time orbiting the target
Should have a slightly higher chance to dodge missiles
Should change over more smoothly from rolling into yawing. though this is still occuring and not having much luck fixing it
Modified flairs - now bigger, still dont seem to be detering those IR seekers too well though.
Added Smoke launchers to act as "Chaff" when laser targeted
Tweaked cockpit shap using new 3 length blocks
Rotated missile gantries to improve missile launch
Replaced guidance fin with additional Sabot body for GAU rounds - will have to see if this works out
Sidewinders now use an additional fin to improve agility and use ejectors to prevent missiles bouncing off the wings- Good results so far
Additional heavy armour plates on the tail section wher it almost always gets hit by missiles