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And thanks for using my video. ☺️👍
there are some exceptions where the EX move can go through walls, but these are specific exceptions, and difficult to know off hand.
But yeah... Maybe it's part of the game. But it's really hard to dash + jump from a ledge. Even though i hit the keys fast enough, i don't have my double jump and fail due this. Really frustrating :/ Vsync was off right of the start for me. No wonder this guy had input lag.
(Always played on a 60hz monitor with a controller.)
Note however, that in dustforce jumping has a 8 frame start-up animation (crouching) before you actually jump, instead of being instant like most platformers do. And if you happen to walk out a platform in the middle of those, you'll "ladge-cancel" and jump normally at the ledge.
Besides that, there is indeed a few reports of people having input lag, even a video of a guy having 3frames lag, but mentions of vSync and 3th party controller compatibility (Xpadders and such) aside, no one really answered why.