Wand Wars

Wand Wars

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Advanced Techniques
由 PatoPassoca 制作
Some of the Advanced Techniques in the game!
   
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Arrow Neutralization
The arrow neutralization works simply, but isn't always a easy trick to do. It consists in blocking an opponent's arrow with yours. They'll not have any gravity power for themselves, so the direction you shoot has to be perfect to cancel it. It doesn't matter if the enemy's arrow is stronger, if you shot a weak one, they'll neutralize.
Charging Neutralization
When someone pick the ball, he/she/it'll be probably charging it. While they're charing, you have a small amount of time to perform the neutralization. It's like a commom ball neutralization, using the arrow on it, but while is it on someone's hand. The bigger the ball is, longer will be the charing time, consequently making the trick easier.
Quick Ball
The quickball is very tricky (it works sometimes even with the CPU!). While the time runs out and players start to pick up the ball to much, it will be everytime bigger and faster, making it hard to avoid- obliging you to have a great timing. The situation is, the other player's gonna have an idea of when you're gonna trow it back, cuz is pretty normal charging it to the maximum power. But when you actually doesn't charge the ball, but just quickly return it, the timing of the opponent will be colapsed, making it hard to 'process the situation'.

Observations:
.Quickball works on LVL 10 CPU as long as it's within the catch ability recovery cooldown!
Goofy
The goofy is quite simple to understand, but hard to perform. It has to be a team fight to be performed. 2 or 3 people will have the poss of the ball all the time. It consists in giving the ball back to your partner everytime he/she gives it to you. You both have to be in a medium space beetween yourselves, and you have to be sure no one else is close. It will make the ball bigger and bigger, also turning the area in a bad zone.

Observations:
.It's a technique used even by the higher level computers.
Aboving Item
When you have a stocking item (the ones that don't work imediatelly, but that still stocked until you order to use it), you can use it above the player. If you and another player cross and you use it, it'll be instant kill. No refunds!
5 条留言
Capilano 2016 年 9 月 27 日 下午 9:33 
Thanks!!
hämis 2016 年 5 月 15 日 上午 10:53 
Thanks for the tip :D
bgs  [开发者] 2016 年 4 月 20 日 下午 6:55 
Quickball works on LVL 10 CPU as long as it's within the catch ability recovery cooldown!
YellowAfterlife 2016 年 4 月 20 日 上午 11:52 
Whether "quick ball" works or not depends on the AI difficulty (and thus reaction time, I take it) - it seems impossible to catch a L10 AI off-guard as it will grab the ball even when you charge it basically on top of their character.

Curiously, one of the AI opponent pairs in campaign play "goofy", intentionally or not. With good reaction time the players can juggle the ball while moving towards the opponent, at most times knocking them out in a 2-on-1 fight.
bgs  [开发者] 2016 年 4 月 20 日 上午 8:42 
Maybe this is obvious already but you can also neutralize arrows with with catch! :)