Total War: ATTILA

Total War: ATTILA

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Trade Routes x2.5
   
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16 mar, 2016 @ 15:12
19 jan, 2021 @ 1:23
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Trade Routes x2.5

Beskrivning
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25.

Makes trade a bit more important to keep hold of.

Save game compatible

Place top of mod loading order.

Compatible with 1212 AD and most other mods.
77 kommentarer
Evan 12 aug @ 7:01 
Does not work
Biffkongen 9 jun @ 15:30 
Does not work
Wingnut 20 okt, 2024 @ 10:45 
AoC?
IInChicken 18 mar, 2024 @ 15:36 
yo mama
Elphet 16 mar, 2024 @ 16:08 
update plz
Ordealux 19 jan, 2023 @ 6:37 
@Slovenius
Have you played Total War a lot? The AI has enormous bonuses to it's economy. At all difficulties. So this mod is actually just letting you even the playing field, if you know how to make money, of course. The AI is going to be economically better than you even if they own 1 settlement, otherwise they wouldn't be able to constantly spam units comparable to the player. It's the only way the devs could create a slightly challenging AI, if the AI couldn't cheat, the game wouldn't be much war, more like, total capture settlement.
libērtaŞ 18 jan, 2023 @ 19:41 
@Slovenius so what you're saying is....this is historically accurate
Slovenius 7 jan, 2023 @ 15:49 
I'm not a fan and I need to give thumb down. Only one good deal and we can make 8k per turn. Realize that big countries with many neighbours can boost their budget to the enourmous profit, otherwise countries with lower amount of profitable neighbours can starve with money. AI produce lot of soldier, because they can, and crash you in first 40 years if you're smaller ruller.
Marshal Momen 5 jul, 2022 @ 19:05 
great mod and great idea thanks a lot
Malkivon 15 mar, 2022 @ 15:02 
Hello, I had a save game before I installed this, and in that save game the mod actually made trade value go down. It was around 411 before and around 350 after. It is at the top of my load order. Any idea what's going on?