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Lumberjacking is optional, I completed the game with a extra cash putting only one point in the skill. I couldn't afford the best weapons when they were still useful, but never ran out of cash for traps and booze. Other than spamming explosives, extra cash doesnt enable much.
Trapping 1 is actually useful for keeping some enemies in place.
Engineering is mostly useless, the damage increase isn't enough to kill enemies it otherwise wouldn't. It can kill greater werewolves with Baiting 3, but at the time it's better to use mortars for that.
Faith is a useless skill, blessed weapons make crosses useless, the only time a wayside cross is useful is during the mission you have no gear/skills.
Bonfires are useless later in the game, and their skill is also useless. Typically there's no time to use them to slowly kill enemies, better to place additional traps with the TUs.