XCOM 2
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G36 Rifle Pack
   
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23.905 MB
2016 年 2 月 19 日 下午 12:51
2016 年 5 月 14 日 上午 6:01
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G36 Rifle Pack

在 Yard1 的 1 个合集中
Yard's Guns
10 件物品
描述
This mod adds the G36 rifle, MG36 light machine gun and G36K carbine. Their properties can be customized in the XComCV_G36RiflePack.ini file - by default, it's exactly the same as the base weapons.

The MG36 is just a G36 with different attachments (just like in real life!), while G36K was made by me from the bas G36 model.

Those are new weapons which don't replace any other weapons. They are fully customizable, and feature some custom attachments such as the distinctive double drum mag on the MG36.

In the future I'd like to add proper UI icons, right now it uses the same icons as the default rifle.

Made by Yard1, model by DICE/EA, ripped from BF3 by zurf3r @ facepunch.com
134 条留言
AWU Hades 2024 年 2 月 24 日 上午 8:43 
Where do I find them?
bonner.johnt 2021 年 2 月 6 日 上午 11:27 
@Deathtone did you ever get this to work with WOTC?
Deathtone 2020 年 5 月 24 日 下午 5:28 
@Shacks: The Alternative Mod launcher is very easy to use and find the ini. files to edit any mod.
Deathtone 2020 年 5 月 10 日 上午 9:19 
Will this work with WOTC and LWOTC?
Shacks 2018 年 2 月 17 日 下午 12:35 
Can you give a better description to find this in steamapps. I searched for XComCV_G36RiflePack and found nothing.
oXTMoneyXo 2017 年 9 月 8 日 下午 10:54 
i am curious, how to find it in higher tiers? I am in the magnetic phase, but they still only do 3-5. I'm enjoying these for my gunner troops. Thanks.
Starfoth The Burgundy Silk Rug 2017 年 6 月 26 日 上午 12:12 
What tier are they?
Grimmig 2016 年 5 月 4 日 上午 10:50 
i cant find the XComCV_G36RiflePack.ini file
Khalid Bakar 2016 年 4 月 23 日 下午 12:58 
Oh darn it ... it suddenly occurred to me that the guns might just be sitting there prettily in the Armory while I hunted for it in Engineering & PG.

Yep, it's there after all. Just had to change weapon on each individual soldier.

Thanks anyway, Yard.
Khalid Bakar 2016 年 4 月 23 日 下午 12:50 
Aha ... there you are.

A pity you ain't working on it anymore.

Can you at least tell me where the guns should appear ... Engineering or Proving Ground?