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Shader Caches basically reduce the loading times of items within games, in this case it compiled the flags for the first time and the cache stores the data from that first compiling, why it's so big who can say, but they help most of the time. Doesn't affect quality, just loading time.
As far as I can tell, no problems, I basically just deleted the cache from the SDK file which it chooses to upload, it doesn't even need it to run and it reduces the files size for all who download the mod. Are you having problems?
Holy Imperial shit, it worked! Thanks for helping me out mate, I can go on now lol. :D
hmmm.. that could be it, let me give it a try. Because I know it can work even without the shadercache because I've deleted it from the main steam game directory but haven't tried deleting the one from the SDK. Get back to you in a sec.
Thankyou