The Withering

The Withering

评价数不足
Official Guide - Player Controls
由 CrochaN 制作
This is the official Player Controls guide. This guide will describe the default keyboard layout and functionality. Where to change the default input and how invert mouse works. It will also explain some of the more complicated functionality like advanced controls and combat. Attack combination and how they depend on some of the player stats. As well as the stats themselves, how they effect player character and how to train these stats.
   
奖励
收藏
已收藏
取消收藏
Summary
This guide describes the default keyboard layout and functionality. Where to change the default input and how invert mouse works. It will also explain some of the more complicated functionality like advanced controls and combat. Attack combination and how they depend on some of the player stats.
Player Stats
Player character has three primary stats. Strength, Agility and Endurance. Each stats governs a special bonus during the action gameplay. In this section of the document, you will find description of each stat and the bonus it is governing.

STRENGTH
Strength is the primary stat for melee combat, it will apply a special damage bonus when fighting with a melee weapon. The higher player strength stat, the more additional damage will be applied on the target. Strength can be trained in player camp from the Roster / Details panel, and it costs 1,000 Experience Points to train. Maximum character strength is 20.

AGILITY
Agility is the primary stat for firearms accuracy. Each weapon has a different accuracy and character agility bonus will be applied on top of it. Agility can be trained in player camp from the Roster / Details panel, and it costs 1,000 Experience Points to train. Maximum character agility is 20.

ENDURANCE
Endurance is the primary stat for player stamina. Stamina is consumed when sprinting, jumping and climbing. It will slowly restore over time or a portion of it can be instantly restored using a consumable item. Endurance can be trained in player camp from the Roster / Details panel, and it costs 1,000 Experience Points to train. Maximum character endurance is 20.

Default Layout
This section will list the default key layout and will show how players can change it.

Basic movement:

WASD – Character movement
Q – Crouch / Stealth
E – Jump
X – Toggle Walk / Run
Left Shift – Sprint

Actions:

Space – Kick
R – Reload
F – Interact
T – Flashlight
TAB – Inventory

Equipment:

1 – Primary Weapon
2 – Secondary Weapon
3 – Melee Weapon
4 – Tool 1
5 – Tool 2

Advanced movement:

Hold forward while landing – Ground Roll
Tap Q while sprinting – Ground Slide
Hold Q while sliding – Crouch after slide

Combat:

Left Mouse – Fire weapon / Melee strike
Middle Mouse – Melee Ready
Right Mouse – Focus / Aim / Melee power strike

Changing input
The default layout can be changed on the game launcher, under “Input” tab:



Players can change the Invert Mouse option from the Title Screen under the Options > Input tab.
Melee Combat
Melee combat is using the physics engine and colliders, it means that when you swing the weapon, it will hit an enemy when it actually collides with them. Each melee weapon has base damage, knockback chance and durability. When an enemy is stuck, the base damage will be applied along with the strength stat bonus on top. If you hit an enemy on a head, a critical damage multiplier is used on total damage dealt. With every strike, there is a chance that the durability of the weapon will go down. Weapon with 0 durability can still be swung, but it will not deal any damage. Each strike will consume a portion of the fatigue, until it is depleted. Fatigue will slowly regenerate, so plan your melee combat well when facing multiple enemies.

MELEE COMBAT COMBOS:
Players can link melee strikes in to powerful combos, each combo has additional combo damage modifier that is applied on top of the base weapon damage and strength stat. Combos consume additional fatigue, but can deal devastating damage.

Combo 1:
Left + Left + Left
This combo deal a moderate damage to the target in three swings, while consuming little fatigue.

Combo 2:
Left + Right
This combo is great for shoving your opponents out of the way when you are overwhelmed by their numbers, it deal less damage and consumes little fatigue.

Combo 3:
Left + Left + Right
This combo is great for breaking away from several opponents while dealing good damage, as the character dashes forward with a spinning high attack, consuming moderate fatigue.

Combo 4:
Right + Left
This combo lands a powerful finishing blow in an arc in front of the character, dealing heavy damage and consuming a good amount of fatigue.

Combo 5:
Right + Right
This combo will deal a devastating damage from above as the character leaps into the air and comes down with a chopping blow to the head. Deals a lot of damage and consumes a lot of fatigue.

Each combo strike and finished has a different combo damage bonus, and a chance to knock enemies down.

3 条留言
philip 2022 年 1 月 17 日 上午 5:38 
How do you save the game? Save progress? I cant find any way to save and Ive look at everything I can find.
s.a.s 2016 年 10 月 14 日 上午 5:33 
Thanks for this i have played about 16 hours and did not have a clue about the combos do u no of any fps tips by any chance
ikBarjot 2016 年 1 月 18 日 上午 8:58 
Thanks for the "melee combat combos",very until for survive :steamhappy: