安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Also, large thrusters work fine without widening the ship. Simply elongate the area you use for thrusters and thin out any large ammount of parts or body of pieces inbetween the left and right thrusters.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=703740248
The parts thinned out can be dispersed throughout the craft, or less armour blocks can be used in the center if that is the problem.
Besides, elongating your craft too much is a bad idea. I always aim for the middle of crafts that are excessively long. Why? Hit a centralized command and the whole thing's dead, of if noncentralized, split the entire ship in half killing around half its functionality with a few shots.
What about larger thrusters?
Segments