Team Fortress 2

Team Fortress 2

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""We don't need more than one Scout""
8 条留言
カノエ  [作者] 2015 年 10 月 5 日 下午 7:25 
I've noticed that even on listen servers, the scoreboard will show wrong damage numbers as well, like destroying a 20k health tank with only 19,500 something damage, for example.
アンダースコア 2015 年 10 月 5 日 下午 7:23 
I figure it has something to do with client prediction.
カノエ  [作者] 2015 年 10 月 5 日 下午 7:04 
Probably the way the server relays info to the client or something. Ask sigsev or Hydrogen maybe.
アンダースコア 2015 年 10 月 5 日 下午 6:52 
BTW, this is final mission scoreboard, right? Seems like damage scores tend to vary by up to 1000 between players. My scoreboard says I got just over 90,000 damage. One time when I was first learning Scout, my scoreboard said 99,000 but the other players said I got over 100k.
アンダースコア 2015 年 10 月 5 日 下午 6:50 
We almost beat Wave 1. Wave 1 is probably possible with practice. I think we should've gone the "don't sap anything except Super Scouts" route.
カノエ  [作者] 2015 年 10 月 4 日 下午 7:33 
Oversight in the AI coding, rather
カノエ  [作者] 2015 年 10 月 4 日 下午 7:32 
Robot AI bug with sappers makes it nearly impossible to deal with crowds well
TwinZet 2015 年 10 月 4 日 下午 7:31 
I thought u did all spy