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One bit of a warning for the few who play this with the original untempered data from the DOS version: In map no. 6-5, there's an unreachable secret area in the south-east corner, the reason being the wrong tile was marked as a pushwall (empty space inside the secret area). As a consequence of the latter, you can't get the stats of 100% with the original game data. This was fixed for the new port.
The one thing I would add, though, is a warning on 6-3: there's an animal that can block you from opening S7 if you knock him out in the wrong spot, keeping you out of the secret level.