Team Fortress 2

Team Fortress 2

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ctf_1fort
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Annat: Night, Summer
Spelläge: Capture the Flag
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28.185 MB
7 jun, 2015 @ 8:55
27 aug @ 1:56
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ctf_1fort

Beskrivning
1fort takes the idea of two enemy bases built absurdly close to one another a step further by actually housing them in the same building. The two teams' intelligence offices are separated by a single pane of indestructible bulletproof glass, so your goal is within eyesight from the get-go.

The battle plays out at dusk in the middle of a dense forest, and works best with mid to large-sized teams.

Gameplay:
The exterior design promotes a circular gameplay model as opposed to the back-and-forth which is typical of most CTF maps. Additionally, three main routes between bases allow each team greater opportunities to attack and defend their designated zones while discouraging turtling as a main defensive strategy.

Backstory:
Due to a clerical error at General Realty Network (GRN), a plot of land was contracted to both RED and BLU concurrently. Not wanting to take the issue to court (Yosemite Legal Workers (YLW) tend to have really boring courts), they instead took it to the battlefield.
Populära diskussioner Visa alla (1)
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27 aug @ 2:26
Bug/Exploit Reports
dwayne the gock johnson
48 kommentarer
PLUEY 29 aug @ 12:58 
A server I played years ago hosted this map once and it was fun! Would love for this to be added to the game.
MasKaraaaaaaaaaa- 27 aug @ 16:48 
ok, so the map got updated i gonna put some feedback:
-first of all, some of the changes that i see are mere visual, wich is good because it is a really old map
-the second big change that i saw was on the sewer, most ot the sewer part is the same, but the entrance/exit to Blu/Red base was slightly visually changed to be more dificult for Scouts to enter the bases (Demos, Soldiers and Pyros can enter very easy)
-the Sniper Zones got updated, i don't have any complain here, it is a good slight change
-and the last big change that i notice was that if any of the Teams Wins, the Glass that Separates both Bases, breaks down, this change is my favorite XD
overall, the map received Good Changes :steamthumbsup: and i still waiting for Valve to add it one day, so just in case, add the 'Smissmas' tag too (altough the "Presentation Image" for the map on the Workshop makes it look like a Joke map XD)
MasKaraaaaaaaaaa- 15 maj @ 11:19 
i really hope this come to the game someday, its a really cool concept map
MasKaraaaaaaaaaa- 17 mar @ 13:47 
Summer tag?
Pyro Attack 7 mar, 2022 @ 10:19 
cool map!
6 uzi 2 maj, 2021 @ 8:56 
god stop copy this is stupid
and where is id map
Henri Poopuu 5 jan, 2021 @ 10:00 
▔▔▔▔▔▔▔▔▔▔▔╲
▕╮╭┻┻╮╭┻┻╮╭▕╮╲
▕╯┃╭╮┃┃╭╮┃╰▕╯╭▏
▕╭┻┻┻┛┗┻┻┛ㅤ▕ㅤ╰▏ THIS IS SPONGEBOB,
▕╰━━━┓ㅤㅤㅤ╭╮▕╭╮▏
▕╭╮╰┳┳┳┳╯╰╯▕╰╯▏COPY AND PASTE HIM
▕╰╯ㅤ┗┛┗┛ㅤㅤㅤ▕╮ㅤ▏SO HE CAN OVERTAKE
▕ㅤㅤㅤㅤㅤㅤㅤ╭╮ㅤ▕╯ㅤ▏ BOBS THRONE.
▕ㅤ╭╮ㅤㅤㅤㅤ╰╯ㅤ▕ㅤ▕▔▔▔▔▔▔▔▔▔▔▔╲
Henri Poopuu 5 jan, 2021 @ 10:00 
no
:jarate:
TheGhostThatWas 5 nov, 2020 @ 20:35 
I like the idea that you can actually see into the enemies intel room without having to peak. It might encourage actual communication and planning. Probably not in pubs, but still a good idea
W faps for $19.99 5 nov, 2020 @ 12:34 
if valve add this it means that green and yellow teams are canon