Garry's Mod

Garry's Mod

166 oy
dm_torgue
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Eğlence, Sahne
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2.568 MB
15 May 2015 @ 5:04
18 May 2015 @ 9:17
2 Değişiklik Notu ( görüntüle )

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dm_torgue

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Author: Yak_Fighter[hl2dm.gamebanana.com]
Content Required: Half-Life 2: Deathmatch.

dm_torgue is a large map made for Half-Life 2: Deathmatch. It was made as part of the HL2DM mapping contest on FpsBanana.

The battle for City 17 is in full swing. As Gordon Freeman makes his ascent to the top of the Citadel the Resistance is still struggling to destroy the Combine on the ground. The recent setbacks the Combine have received at the hands of Gordon Freeman have allowed the Resistance to push forward while facing little opposition. That ends here.

UPDATE - 18/05/2015 - The Workshop upload has been updated so that now the map comes with a .NAV file. NPC's and Custom NPC's are now freely able to roam the map.

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- The map is internally referred to as "dm_torgue" for those who want to operate by console and it can be found in the "Half-Life 2: Deathmatch" section of the map select screen.

All credit is due to their original creator(s); I do not claim this map as my own in any type of form.
9 Yorum
Heinzy the Ketchup 3 Eyl 2022 @ 5:53 
Very cozy map, fits perfectly into HL2.
Melon Man 29 Kas 2020 @ 4:06 
NAV Files are for nextbots, nodes are for NPCs
HeliPilotCfd 8 Tem 2017 @ 5:13 
dude i have the orange box
РЕТРОВЕЙВ 7 May 2017 @ 8:00 
it's the best deathmatch map.
ryder2341 5 Mar 2016 @ 21:31 
The NAV mesh is gone now apparently
Sharks 12 Ara 2015 @ 7:00 
Can you make a version of this without props?
jahpeg 25 Haz 2015 @ 5:29 
I'm going to try this...
MonarchMonk  [yaratıcı] 23 May 2015 @ 10:17 
@PRO_MasteR_PL - It's because the map was designed in a way for only actual players to navigate the map. The .NAV file tries its best to cover the terrain since it's generated by the command console.
HiP0L 23 May 2015 @ 8:37 
The nodes seem to not work...NPCs give up the chase after the player super quickly...