Legend of Grimrock 2

Legend of Grimrock 2

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Exanima
   
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2.901 MB
2015 年 5 月 12 日 上午 11:53
2015 年 5 月 27 日 上午 6:12
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Exanima

描述
An attempt to replicate the campaign of Exanima.

** Level 1 is completely playable, featuring props/items/monsters/opened doors **
** Level 2 is done, but I need someone to help me with the props/items/monsters/opened doors **

I used this guide by hipp0cat as a reference.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=437576400

Onaka helped me with the semi-random item spawning in chests.




8 条留言
DOLFKAT  [作者] 2015 年 5 月 25 日 上午 3:14 
Oh that makes sense. Thanks
I_Gemini 2015 年 5 月 23 日 下午 9:52 
How many Levels do you have on your Map? If you have more than one, then make sure they do not share the same x,y,z coordinates. If you have 2, for example, and both are set to "0,0,0" then the Auto Map will not work. Feel free to email me your Editor Project files and I can take a look as well: AzelOhwell@gmail.com
DOLFKAT  [作者] 2015 年 5 月 22 日 上午 10:04 
My lord, I has no intelligence. I don't know how to turn it on, I even tried using the magical powers of Google. I has a couple of parties I need to attend this weekend, I shall delve into this issue and resolve it when I has returned. Please don't behead me.
DOLFKAT  [作者] 2015 年 5 月 22 日 上午 7:49 
Sir yes sir.
[RGN] Mike_Nomad 2015 年 5 月 22 日 上午 7:33 
Please....... auto map
DOLFKAT  [作者] 2015 年 5 月 15 日 下午 1:51 
No it isn't on purpose. I'll see to it
I_Gemini 2015 年 5 月 14 日 下午 11:29 
Is the auto-map function off on purpose? I see you uploaded a map which helps, but the in-game automap would be nice :-)
† Benz 2015 年 5 月 12 日 上午 11:55 
:ss13ok: