Source Filmmaker

Source Filmmaker

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Hyrule Warriors/Smash 4: Skull Kid
   
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Model
Models: Character
Tunnisteet: SFM
Tiedostokoko
Julkaistu
Päivitetty
13.261 MB
17.4.2015 klo 14.05
14.10.2020 klo 13.18
6 muutosilmoitusta ( näytä )

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Hyrule Warriors/Smash 4: Skull Kid

1 kokoelmassa, tekijä Taco
Taco's Zelda SFM Models
17 luomusta
Kuvaus
Model overrides for TF2 and similarly scaled maps, since procedural bones can't be scaled:
https://www.dropbox.com/s/f01h4lb4xu7dyk8/HYRULEWARRIORS_TF2_SCALES.zip?dl=1

Control groups, IK rigs, particles, and any other extra files that won't download through workshop:
https://www.dropbox.com/s/yuuf2abe68e2ztv/HYRULEWARRIORS_EXTRA_FILES.zip?dl=1

All of my models now use the same control groups file, just use the one from whatever my latest release is.

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This is a modified and enhanced version of Skull Kid's model from Super Smash Bros. for Wii U.
The textures have been modified to match a darker, more realistic art style, akin to Hyrule Warriors.

Additionally, many parts of the model have been enhanced from the original Smash model:

+Hands have been completely remade to support finger posing.
+Several areas are higher poly. Most notably the arms, legs, and hands.
+2D sprites of the stone rings and belts have been replaced with fully modeled meshes.
+The face has been given a real texture and eyes so you can remove Majora's Mask.
+Custom normal maps have been created.
+The hat is fully rigged and jiggleboned to react realistically to gravity and movement.
+A custom flute model has been made using the original textures from the one that was cut from Smash.
+Majora's Mask can be loaded on it's own.
+Presets for hand poses are included.

-Note that ambient occlusion is incompatible with this model due to the excessive amounts of transparency used.

An IK rig can be found in the extra files download, along with a control groups file to allow SFM to identify all the unique controllers.

CREDITS:

Taco: Porting/Modelling/Texturing

Sora/Bandai Namco: Original Models/Textures

Special thanks to RTB for the Smash 4 extraction methods.

The Legend of Zelda/Super Smash Bros is ©Nintendo, donut sue plz

CONTENTS:

hyrulewarriors\skull_kid.mdl
hyrulewarriors\skull_kid_flute.mdl
hyrulewarriors\skull_kid_majoras_mask.mdl
Suositut keskustelut Näytä kaikki (1)
2
18.4.2015 klo 16.53
Can you move the hat?
grafield lober
38 kommenttia
brian family guy(1) 13.8.2022 klo 15.54 
i figured it out but now the master sword has no texture (all of the master sword versions btw)
brian family guy(1) 8.8.2022 klo 14.34 
how do i put the extra files in sfm (i need the rig)
Blizz 7.5.2021 klo 6.34 
Hey man, any chance you could export this as an fbx or put it up on VRChat? I'd love to use it as an avatar
Taco  [tekijä] 22.10.2018 klo 13.56 
I was gonna do it a while back but got sidetracked, ill probably do it at some point but I dunno when thats gonna be
carcinoGeneticist 22.10.2018 klo 10.42 
Hey Taco, love this model, butcan you port the Hyrule Warriors verion of the model? it's honeslty WAAY better than the smash 4 model, https://www.models-resource.com/nintendo_switch/hyrulewarriorsdefinitiveedition/model/25569/ if you need the model
MaydayZerg 17.9.2017 klo 1.31 
if i wanted to make an Original Character out of skull kid how can i recolour it?
dudes107 11.3.2016 klo 19.36 
I can actually do an impression of skull kid(i'll upload it to youtube when I get the chance)
dudes107 28.1.2016 klo 15.21 
thx bro
Taco  [tekijä] 28.1.2016 klo 4.02 
yeah in a bit
dudes107 27.1.2016 klo 19.22 
can you port the hyrule warriors legends models for skull kid, tatl, and tael