Cities: Skylines

Cities: Skylines

Ocen: 42
Catan Redux
   
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7 kwietnia 2015 o 0:41
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Catan Redux

W 1 kolekcji stworzonej przez Greg
Catan (maps + assets)
Przedmioty: 8
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Catan Redux
Komentarzy: 24
Laedir 1 kwietnia 2020 o 12:57 
Hey @Greg, how did you cut height in half on the last patch of this map? I'm trying to do it again since I still have problems placing roads to connect different hexagons, but I'm getting nowhere :(
Greg  [autor] 13 marca 2019 o 23:06 
@jediron, those images show things like elevation, water, and resource density. I think. It's been a really long time since I've played this game or made maps for it.
jediron 12 lutego 2019 o 2:23 
Can you explain why you have 4 different images? I want to start make my own maps and want to use yours for practice.
Ancient Grimm 29 kwietnia 2017 o 5:23 
Perfect Sci Fi map for Citie Of The Future
LuXx ll 1 lutego 2016 o 23:56 
Very cool map, love the puzzle like look of it!
Azure Lacuna 9 czerwca 2015 o 20:24 
This looks like Sim/Civilization love child
Advocated Edict 24 maja 2015 o 12:39 
Ah, this brings back memories of hex based tabletop gaming....those were the days...<3
Greg  [autor] 9 kwietnia 2015 o 21:41 
@Dojumnsz, See here: http://imgur.com/a/ygIh1 for some tips and info on heightmaps.
Greg  [autor] 9 kwietnia 2015 o 21:39 
@CanadianBacon, I think this is just a manifestation of the *issue* where C:S will add land-mass if you build a road sitting on the surface (put a road directly on land, not elevated, right next to the edge of a cliff and you'll see what I mean) and that movement temporarily disrupts the water next to that landmass.
Hisoki 9 kwietnia 2015 o 17:34 
Sorry for the late reply, The land has fixed itself when I loaded today but I managed to get some pics with the remaining water.
http://i.imgur.com/JsUsPhh.jpg
http://i.imgur.com/f9UHzFh.jpg