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Thanks for report.
So:
1) Fixed.
2) I think it should be fixed, but I don't sure.
3) Hm, that's pretty strange. He should be more toughter than usual, but not immortal.
But, indeed, he's much more toughter I expected. So, it's should be fixed too.
4) Huh, they was really close indeed)
I moved them much more far.
Also, I fixed my dumbest mistake - I forgot to set the spotter playable and even in MP you could play only as Rafid.
So, it's fixed and now it's real co-op.
First of all, there was an undefined variable, which I think was called _buildingStrike ?!?.
Furthermore, there were too many AIs in the AO in my opinion, FPS were very bad until I killed like 20 AIs.
Also, why is my teammate immortal? That's not necessary.
Last but not least, we had to destroy the AA in order to allow helicopters to fly in, however, there were Ghost Hawks flying over Kamino all the time and they didn't get shot down.
Fix those things, and it will be a really good mission.
You really don't have to rescue pow. You have to provide support to two groups, which are rescuing him.