X Rebirth

X Rebirth

52 个评价
Faster Player Missiles
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
3.526 KB
2015 年 3 月 19 日 下午 1:17
1 项改动说明 ( 查看 )

订阅以下载
Faster Player Missiles

描述
Makes all player missiles faster and more agile (see picture).

Version:
*1.0 publish

Known issues:
*None

Mod Incompatibilities:
*None known.

X:RB Version
*4.3

Savegame compatible:
*Yes

Future work:
*Balancing (maybe i will improve non-player missiles as well)


Feedback and bugreports are welcome.
18 条留言
dreadnought82 2015 年 6 月 27 日 上午 9:20 
Thanks :-)
Is a good mod!
Luciferos 2015 年 6 月 20 日 下午 1:02 
Great mod. This (and many of the others deadly flaws in this game) bears the question - did anyone at Egosoft ever actually *play test* this game before releasing it? Oh well, better now.

Honestly X:R is still super-weak compared to its predecessors even after 3.0, but you modders make it a lot better. And I am willing to cut Ego some slack since it's their first real foray into a style more like Privateer than X. But man, it would be great if the mod community would collaborate on a big-time mod update to fix tons of greater and lesser issues like this in one mod patch.

Thanks again!
janda  [作者] 2015 年 3 月 27 日 下午 12:30 
@SkyWolf
You're welcome!
SkyWølf 2015 年 3 月 27 日 上午 11:55 
Great mod, finally missiles are actually useful against their intended targets! No more heavy fighters dancing around sunstalkers all night long...
janda  [作者] 2015 年 3 月 27 日 上午 7:30 
@ Alexstar
you are welcome
Alexstar 2015 年 3 月 27 日 上午 5:06 
wow nice bro i love this mod,now is more faster,now i don t need to w8 100 years to kit with missle from 8-9km
janda  [作者] 2015 年 3 月 23 日 上午 9:14 
You are welcome!
Skorne Tet'Zu 2015 年 3 月 23 日 上午 7:48 
To be honest I don't have much of an opinion, I rarely used missiles because they almost never hit... and even then I like the SunFlash and StarStalker Missiles (I was just curious as to why). I will, however, be using this Mod now (thanx)... as actually hiting something would be kind of nice - LOL.

As to the Combat Rating, thank you; sounds cool... I'll be using that too - :)
janda  [作者] 2015 年 3 月 23 日 上午 7:29 
I did not use most of the missile (except 2) because they didn't hit anyway.
So I basically had to guess decent speeds. One Astrobee does very little damage and I thought they would split up and hit many targets (like in x3) so they seemed to need a greater buff.
But I actually asked below for opinions on Astrobees, so what do you think?

Assassin is my combat rank: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=407086244
Skorne Tet'Zu 2015 年 3 月 23 日 上午 7:18 
...a couple of questions:

1) You made most of the missles slightly faster, but the Astrobee almost 400% faster... Why???

2) In the above image I noticed the Skunk has ( (Assassin) ) next to its name... what and why?? (Just Curious).

Advanced thanx!!!