Space Engineers

Space Engineers

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Midgard - Light Armor
   
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Type: Blueprint
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1.127 MB
2015 年 3 月 7 日 下午 1:48
2015 年 4 月 27 日 下午 9:58
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Midgard - Light Armor

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(No Mods) Please Rate!

Midgard - Light Armor Version (Still a Work in Progress) from Boz Corp.

The Midgard class capitol ship continues to live up to its Norse mythology name as the protected home for mankind in deep space. This latest version uses the new armor slope blocks and has been trimmed down in every dimension to try and decrease the size of the ship while remaing true to the original design. Midgard is a fully capable forward operating base equipped with ample cargo capacity and power systems which utilize large reactors and battery banks. Gravity generators located near the nose of the ship are used for the gravity assisted runway launch system and Mass Driver. Sensors throughout the ship provide automatic lighting to save energy and FPS.

Air Locks or consecutive doors leading out of the ship are marked with red exit lights and most will have a button panel nearby to open and close the double doors. On each side of the ship there are four somewhat hidden access points. One access point is near the nose section of the ship on top of the painted canard in front of the forward thrusters. There are two access points hidden in front of the ship’s rear wings near the forward firing thrusters. Lastly there is an access point next to the rear wing landing pad which leads into the side of the dorsal fin.

The Midgard is a carrier class mobile base with ample landing bay floor space for parking or working on craft. Two pressurized hangars connected to laboratories are located near the rear of the ship to provide an oxygenated environment for engineers to work on their small ships. Additional vertical landing pads can clamp onto ships and connectors can resupply vessels. The docking clamps will release when they sense a pilot near the landing pads and will reengage 25 seconds after the pilot leaves that zone. Small craft I have designed and built have a Start Up/Shut Down procedure hot keyed to #9. This Start Up/Shut Down procedure activates the crafts thrusters, turns on the antenna and batteries, then disengages the connector and powers it off for a few seconds for easy disembarking. You can find these small ships in my shared files. The landing pads and all other landing bay operations can be controlled in one of the many operation rooms above the landing bay. At the very bottom of the landing bay is the parking bay with docking clamps and connectors to park wheeled vehicles. Above the parking bay and centrally located in the landing bay is the repair/decommission pad. This pad has a mixture of welders and grinders which can be used to dip print or grind ships.

The large Missile turrets on either side of the ship can be controlled by a gunner seat located in each turret or through remote control and cameras. The turret hatches line up with doors near the runway launch tunnel when the turrets are facing forward. The turrets are connected to the conveyor system but also have backup storage containers in case conveyor lines are severed.
20 条留言
alfred2020 2016 年 7 月 25 日 下午 9:31 
yo uou joind my game and left lol
Thasrion 2015 年 12 月 24 日 下午 10:59 
This ship is AWESOME! But, it kills my game performance so hard. Hopefully the devs will clean up the game code to optimize the performance so larger ship like this can be rendered without kill FPS. Great job on this ship, love all your ships, just hope I can design something to this caliber at some point.
Khalesios 2015 年 8 月 27 日 上午 12:18 
This has to be one of the best ships ive ever seen!
microtramp 2015 年 6 月 4 日 下午 7:16 
Far out, thanks! Yer nice.
Boz  [作者] 2015 年 6 月 4 日 下午 3:57 
yeah there are two small grid ships docked to the Midgard so you will get that message. If you paste the blueprint in a creative game and remove the mech and the cerberus you can resave the blueprint so you dont get that message. Even with that message the blueprint should still work
microtramp 2015 年 6 月 3 日 下午 7:45 
Hmm, this may be a noob problem, forgive if I inspire yawns. I'm having the "multiple grids not supported" problem with this blueprint in survival. The projection looks...incomplete. Any thoughts?
CheekyHusky 2015 年 4 月 13 日 下午 11:00 
"why does so many people name anytging they can after north motholigy?"

Why so many people bitch when they are given free ships they can freely rename in game ?
fragbite.quacke 2015 年 3 月 14 日 上午 10:26 
MIDGÅRD LÄTT BEPANSRAD, TACKA ODEN FÖR DETTA MÄSTERVERK!
Xenon 2015 年 3 月 13 日 下午 4:42 
Ima potato @U@
Manic 2015 年 3 月 13 日 下午 2:06 
Cheers