Garry's Mod

Garry's Mod

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Spooky Skeleton NextBots
   
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 角色扮演, 风景, 写实
标签: misc, coop
文件大小
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更新日期
427.244 KB
2015 年 2 月 22 日 下午 7:17
2016 年 3 月 24 日 下午 12:41
6 项改动说明 ( 查看 )

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Spooky Skeleton NextBots

描述


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HOW TO USE

Nextbots use a navigation mesh instead of an ai node. You can generate one for a map by typing in the following command:

"nav_generate"

Depending on the size and complexity of the map it can take from several seconds to several minutes.

Once the process is finished, the map will be restarted and once you've loaded back into the map, make sure to type in "nav_save" so you don't have to generate the navigation again.

No walkable seed positions
If "nav_generate" gives you a message saying "No walkable seed positions" then type in:

"nav_edit 1" then point into complex spots on the map and once finished, type "nav_mark_walkable" then type "nav_generate"

Zombies are frozen / moving in place
This means the map has no navigation mesh, or that the area they're spawned in has no connection to a navigation mesh.

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Features:
- Uses garry's mod nextbot ai
- Targets in a line of sight and will not see past walls ( can be changed via commands )

- Attacks NPCs and vice versa
- Attacks props and break down doors ( can be disabled via commands )

- Unique animations ( death animations, flinching, etc )
- Creepy

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Commands: ( to be typed into the console )
- "nb_stop 1/0" = Stop/Start all nextbots
- "nb_npc 1/0" = Activate/Disable npc targetting
- "nb_attackprop 1/0" Activate/Disable prop/door attacking
- "ai_ignoreplayers 1/0" Nextbots ignore/target players

- "nb_targetmethod 1" Nextbots target in a cone and will not see past walls.
- "nb_targetmethod 2" Nextbots target in a very large sphere around them.
- "nb_ignoreteam x" Nextbots ignore the team index with x being the team index.

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Addons that work well together:
- Simple Prop Damage
- Dynamic Zombie Spawning

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Credits:
- Models, sounds and textures are not made by me. Respect to those who made them.
138 条留言
crabdigger71 1 月 21 日 下午 12:53 
THEY KEEP WALKING SIDEWAYS
xmasisacoorperatetrashholiday 2023 年 3 月 14 日 下午 2:55 
its okay but thw inferno skeleton needs to do more damage and the colors seem unrealistic
Spilledmilk 2022 年 8 月 1 日 上午 8:28 
why does it crash my game when i blow alot up?
Cardboard 2020 年 6 月 19 日 上午 10:36 
Spooper Police On The Run For 50 Skeletons Raiding An Airport

Hawk 1: Hawk 1 to Hawk 2 hows it lookin out there?

Hawk 2: In a jet right now launching missiles proceed to launch?

Eagle 1: Proceed to fire

Hawk 2: IM HIT IM HIT BY ONE OF THE SKELETONS EXPLOSIVE SKULLS

Hawk 1: LAUNCHING MISSILES!

Hawk 1: THEY GOT IN THE PLANE AND ITS GOIN DOWN!
grub no. III 2019 年 10 月 10 日 下午 3:51 
LOL outdated
-zbblackops- 2019 年 2 月 15 日 下午 7:53 
[ERROR] lua/effects/nz_inferno_fire.lua:2: attempt to index field 'AmbientSound' (a nil value)
1. OnRemove - lua/effects/nz_inferno_fire.lua:2
2. v - lua/luna/hookclient.lua:3
3. unknown - lua/includes/modules/hook.lua:84

MB32904 2019 年 2 月 8 日 下午 2:41 
I searched spooky's jumpscare mansion & got a bunch of irrelevant results :steamsalty:
Lil_Spook 2018 年 12 月 5 日 上午 8:35 
can i ask what ever happened to the summonr guy?
avi 2018 年 11 月 16 日 下午 12:27 
SPOOPY
That_fellow36 2018 年 11 月 8 日 下午 7:39 
spoopy