Medieval Engineers

Medieval Engineers

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Trebuchet (Trailer Replica)
   
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11 feb, 2015 @ 17:33
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Trebuchet (Trailer Replica)

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After trying out some of my own designs I decided to attempt to replicate the trebuchet shown in the trailer. I think I have done it pretty well, but due to curret bugs and physics the "aim" rack hovers slightly above the trebuchet base and the rope does not snap when it is swung. This sometimes results in the projectile swinging back around and destroying it. However it should work perfectly when that bug/issue is fixed.
61 kommentarer
Mudbone  [skapare] 30 mar, 2017 @ 14:44 
@insultedcat 2 years on, yeah xD
BromanderBrody 22 mar, 2017 @ 11:25 
you know its already in the blueprints by default ( ͡° ͜ʖ ͡°)
Rouriken 25 mar, 2016 @ 16:48 
@Mr Myers I didn't look at the time it was uploaded, but still.
Mudbone  [skapare] 25 mar, 2016 @ 16:25 
@Rouriken You do realise this was uploaded over a year ago, right?
Rouriken 5 mar, 2016 @ 15:20 
You do realise that you can just press F10 in creative mode and get the blueprint for the trebuchet in the trailer, right?
nikola 26 maj, 2015 @ 14:10 
no you dont do nothing wrong the rope is broken but I think the game will remove this bug
PunkPez77 21 mar, 2015 @ 11:38 
When I release the rope holding down the ?arm? of the trebuchet, the projectile doesn't lift off. It only stays in the holder. What is wrong or what I am I doing wrong?
BluePhoenix8406 13 mar, 2015 @ 22:03 
Can you check out the settings on the trebuchet. I would like the help encase i make one.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=407456696
BluePhoenix8406 10 mar, 2015 @ 22:44 
i got it to work kinda with the new block its hard to figure out how to make it go farther. I think i used the settings 0, 90,90
nubify 7 mar, 2015 @ 13:52 
Wow man, I failed hard on this. My apologies! :d