Starpoint Gemini 2

Starpoint Gemini 2

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Luckmod
   
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SCRIPTS & DATABASES: Databases, Loot drop
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9 stycznia 2015 o 18:42
24 września 2015 o 4:23
Listy zmian: 5 ( zobacz )

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Luckmod

Opis
Requires SPG2 1.7+
Compatible with any DLC
Compatible with existing saves

Increase chance to get blueprints, especially salvaving from derelicts with nanobots.
Completed blueprints are not removed after one use.
Decrease the severity of bad events.
Komentarzy: 49
Alan 31 sierpnia 2024 o 21:06 
Update! I got a new perpetuum piece! Took like 8 hours...but it's working. joyous.
Alan 31 sierpnia 2024 o 15:59 
Clarification after more testing. When you buy an enhancement, it stays in the station's inventory, so you could buy it again. When you buy a fighter, it disappears from the stations inventory, but if you come back later it will be there again.

Old enhancements still do not return, though. The first enhancement I ever got was the Perpetuum hangar enhancement, which I think is the best. Sadly I put it on my first carrier before realizing I'd lose the ability to put it on a titan later. Even with the mod, that enhancement has not returned to stations and has never dropped as loot again. At least not yet after a couple hours farming.
Geek  [autor] 31 sierpnia 2024 o 15:06 
That is odd. The mod makes no difference between items.
Alan 31 sierpnia 2024 o 14:44 
It also doesn't work for fighter blueprints. So far, only confirmed that it works for enhancements (though those are the only ones that disappeared forever, so possibly intended)
Alan 31 sierpnia 2024 o 14:40 
This works for blueprints you use moving forward, but unfortunately does not recover blueprints you used prior to installing the mod.
Fezder 6 czerwca 2019 o 12:25 
This is so embarassing. So that's what that hexagon was for, that was the issue! Never though about activating mod manually, I thought installing will be enough. Problem solved, thanks Geek!
Geek  [autor] 6 czerwca 2019 o 12:04 
It should work. Did you think to activate the mod in the main menu ?
Fezder 6 czerwca 2019 o 11:48 
Should this still work? I installed mod, then restarted game, launches just fine. However, I can't see any significant rise in droprates of blueprints, and they are consumed in process. Tested this way (made save beforehand just in case) built blueprint STRONGHOLD for ship tzar. Then, unmounted it (so it isn't even in use). After redock, changed hip to bishop, and STRONGHOLD is nowhere seen, not in blueprints menu, or in enchancement menu either. Any ideas?
Geek  [autor] 6 lipca 2017 o 5:07 
Not exactly - standard heroes have normal loot, SoA heroes will drop a unique weapon, which is not the same as BP.
[VL]sim-M 6 lipca 2017 o 5:05 
heros have in vanila 100% if i´m right (at least while i played vanilla every hero dropped, and yes i made a new game)